diff --git a/_posts/2017-02-01-welcome.md b/_posts/2017-02-01-welcome.md index 54e1214..28bfaef 100644 --- a/_posts/2017-02-01-welcome.md +++ b/_posts/2017-02-01-welcome.md @@ -10,7 +10,7 @@ Welcome to my little corner of the internet. There are some cool projects I did in the past years that until recently were rotting in the basement of my private github repository. I decided to dust them off and release them to the public with a hope that you will find them as entertaining as I did. I plan to update stuff here every 2-3 weeks, as time allows. The changes on the GitHub may be more often. -For starter I decided to publish a "recompiler" - a crazy project that is able to convert Xbox360 executable to run on 64-bit Windows. It's in a totally hobby state so no real games or apps can be run as of yet, but still I find it worth publishing. +For starters I decided to publish a "recompiler" - a crazy project that is able to convert a Xbox360 executable to run on 64-bit Windows. It's in a totally hobby state so no real games or apps can be run as of yet, but still I find it worth publishing. In case of any questions feel free to drop me an email, my contact details are in the footer of the page. diff --git a/_posts/2017-02-15-update.md b/_posts/2017-02-15-update.md index b24090c..8286398 100644 --- a/_posts/2017-02-15-update.md +++ b/_posts/2017-02-15-update.md @@ -8,12 +8,12 @@ author: RexDex I've updated the recompiler project a little bit. -I decided to go toward tracing compiler model with JIT compilation. Also, I plan to add support for more than one platform, this time it will be good old DOS. Up till now everything was kind of hardcoded for Xbox360 but I think it's better to open up to more posibilities ithe long run. The project was also moved to new repository on GitHub. +I decided to go toward a tracing compiler model with JIT compilation. Also, I plan to add support for more than one platform, this time it will be good old DOS. Up till now everything was kind of hardcoded for the Xbox360 but I think it's better to open up to more posibilities in the long run. The project was also moved to a new repository on GitHub. -The great help for anybody doing anything with the Intel assembly is their free encoder/decoder library: +A great help for anybody doing anything with Intel assembly is their free encoder/decoder library: [IntelĀ® X86 Encoder Decoder Software Library](https://software.intel.com/en-us/articles/xed-x86-encoder-decoder-software-library) -It literaly saves a month or more that would have to be spent otherwise + is much more tested :) +It literally saves a month or more that would have to be spent otherwise + is much more tested :) Cheers, Dex