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Copy file name to clipboardExpand all lines: CHANGELOG.md
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-`pf2e-trigger`:
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- the `Compare Alliance` node no longer uses the system's `isAllyOf` and `isEnemeyOf` methods, it instead directly compare their alliance ; which means that comparing an actor with itself will now return `true` for `Are Allies`
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- image paths inputs are now doubled to support paths from both the pf2e & sf2e systems
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