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types.go
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80 lines (67 loc) · 1.22 KB
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package gopool
import (
"errors"
"sync"
)
type CtxFlag string
var Debug CtxFlag = "debug"
var Timeout CtxFlag = "timeout"
type TimecoutErr error
var TimecoutError TimecoutErr = errors.New("timeout")
type workerMap struct {
lock sync.RWMutex
workers map[int64]bool
}
func newWorkerMap() *workerMap {
return &workerMap{
lock: sync.RWMutex{},
workers: make(map[int64]bool),
}
}
func (w *workerMap) Delete(gId int64) {
w.lock.Lock()
defer w.lock.Unlock()
delete(w.workers, gId)
}
func (w *workerMap) Store(gId int64, val bool) {
w.lock.Lock()
defer w.lock.Unlock()
w.workers[gId] = val
}
func (w *workerMap) LoadOrStore(gId int64, val bool) bool {
w.lock.Lock()
defer w.lock.Unlock()
if v, ok := w.workers[gId]; ok {
return v
} else {
w.workers[gId] = val
return val
}
}
func (w *workerMap) GetBusyNum() int {
w.lock.RLock()
defer w.lock.RUnlock()
var num int = 0
for _, v := range w.workers {
if v {
num++
}
}
return num
}
func (w *workerMap) GetIdleNum() int {
w.lock.RLock()
defer w.lock.RUnlock()
var num int = 0
for _, v := range w.workers {
if !v {
num++
}
}
return num
}
func (w *workerMap) GetLength() int {
w.lock.RLock()
defer w.lock.RUnlock()
return len(w.workers)
}