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Description
Describe the bug 🐞
After updating to RxUI 23.1.8 from 22.3.1 I started seeing a "not initialized" exception from RxAppBuilder.EnsureInitialized(). I've just fixed this by calling IReactiveUIBuilder.BuildApp() instead of IAppBuilder.Build(), I guess I was using the latter due it it being "normal" for a builder pattern. This is fine for me as is... but is this a bit of a gotcha? (I'm now wondering what the difference is between the implementations of these 2 methods...)
Step to reproduce
Change .BuildApp() to .Build() at the end of the RxAppBuilder call chain.
Reproduction repository
https://github.com/reactiveui/ReactiveUI
Expected behavior
Build() working as before.
Screenshots 🖼️
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IDE
Visual Studio 2022
Operating system
Windows
Version
No response
Device
No response
ReactiveUI Version
23.1.8
Additional information ℹ️
No response
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