I wasn't sure whether this would be the most appropriate way to get in contact, but I'm wondering if you ever looked into splitting splines as part of your research?
At $JOB we develop a CAD system and a common task is to break an entity into two at a particular point. For example, say the first half generates the desired shape perfectly, but you don't need the rest. This is easy enough to implement for regular shapes like lines and arcs, and even ellipse segments, but I wasn't sure how it'd be implemented for a B-Spline or Bezier Curve.
Have you come across anything in the literature around this sort of operation?
I wasn't sure whether this would be the most appropriate way to get in contact, but I'm wondering if you ever looked into splitting splines as part of your research?
At
$JOBwe develop a CAD system and a common task is to break an entity into two at a particular point. For example, say the first half generates the desired shape perfectly, but you don't need the rest. This is easy enough to implement for regular shapes like lines and arcs, and even ellipse segments, but I wasn't sure how it'd be implemented for a B-Spline or Bezier Curve.Have you come across anything in the literature around this sort of operation?