|
| 1 | +use nfp::prelude::*; |
| 2 | +use std::time::Instant; |
| 3 | + |
| 4 | +/// Number of iterations to run the NFP calculation |
| 5 | +const ITERATIONS: usize = 1000; |
| 6 | + |
| 7 | +fn main() { |
| 8 | + println!("NFP Benchmark"); |
| 9 | + println!("============="); |
| 10 | + println!("Iterations: {}\n", ITERATIONS); |
| 11 | + |
| 12 | + // Generate two different 100-edge polygons with fixed seeds |
| 13 | + println!("Generating polygons..."); |
| 14 | + let poly_a = generate_100_edge_polygon(42); |
| 15 | + let poly_b = generate_100_edge_polygon(43); |
| 16 | + println!("Polygon A: {} vertices", poly_a.len()); |
| 17 | + println!("Polygon B: {} vertices", poly_b.len()); |
| 18 | + |
| 19 | + // Warm up |
| 20 | + let _ = NFP::nfp(&poly_a, &poly_b); |
| 21 | + |
| 22 | + // Run benchmark |
| 23 | + println!("\nRunning benchmark ({} iterations)...", ITERATIONS); |
| 24 | + let start = Instant::now(); |
| 25 | + |
| 26 | + for _ in 0..ITERATIONS { |
| 27 | + let _ = NFP::nfp(&poly_a, &poly_b); |
| 28 | + } |
| 29 | + |
| 30 | + let elapsed = start.elapsed(); |
| 31 | + |
| 32 | + // Print results |
| 33 | + println!("\nResults:"); |
| 34 | + println!("--------"); |
| 35 | + println!("Total time: {:?}", elapsed); |
| 36 | + println!("Time per run: {:.3} ms", elapsed.as_secs_f64() * 1000.0 / ITERATIONS as f64); |
| 37 | + println!("Runs per sec: {:.0}", ITERATIONS as f64 / elapsed.as_secs_f64()); |
| 38 | +} |
| 39 | + |
| 40 | +/// Generate a 100-edge polygon using a fixed seed via bit manipulation |
| 41 | +/// to avoid runtime dependency on DataGen |
| 42 | +fn generate_100_edge_polygon(seed: u64) -> Vec<Point> { |
| 43 | + use std::f64::consts::PI; |
| 44 | + |
| 45 | + let mut points = Vec::new(); |
| 46 | + let mut rng_state = seed; |
| 47 | + |
| 48 | + // Simple LCG (Linear Congruential Generator) for reproducible randomness |
| 49 | + let lcg_next = |state: &mut u64| { |
| 50 | + *state = state.wrapping_mul(1664525).wrapping_add(1013904223); |
| 51 | + (*state >> 32) as f32 as f64 / (u32::MAX as f64) |
| 52 | + }; |
| 53 | + |
| 54 | + // Generate 100 points in polar coordinates |
| 55 | + for _ in 0..100 { |
| 56 | + let angle = lcg_next(&mut rng_state) * 2.0 * PI; |
| 57 | + let radius = 0.5 + lcg_next(&mut rng_state) * 1.5; |
| 58 | + points.push(point(radius * angle.cos(), radius * angle.sin())); |
| 59 | + } |
| 60 | + |
| 61 | + // Sort by angle from centroid to ensure CCW ordering |
| 62 | + let centroid = compute_centroid(&points); |
| 63 | + points.sort_by(|a, b| { |
| 64 | + let angle_a = (a.y - centroid.y).atan2(a.x - centroid.x); |
| 65 | + let angle_b = (b.y - centroid.y).atan2(b.x - centroid.x); |
| 66 | + angle_a.partial_cmp(&angle_b).unwrap_or(std::cmp::Ordering::Equal) |
| 67 | + }); |
| 68 | + |
| 69 | + points |
| 70 | +} |
| 71 | + |
| 72 | +fn compute_centroid(points: &[Point]) -> Point { |
| 73 | + if points.is_empty() { |
| 74 | + return point(0.0, 0.0); |
| 75 | + } |
| 76 | + |
| 77 | + let sum_x: f64 = points.iter().map(|p| p.x).sum(); |
| 78 | + let sum_y: f64 = points.iter().map(|p| p.y).sum(); |
| 79 | + let len = points.len() as f64; |
| 80 | + |
| 81 | + point(sum_x / len, sum_y / len) |
| 82 | +} |
| 83 | + |
| 84 | +/* |
| 85 | +cargo bench --bench nfp_benchmark |
| 86 | +
|
| 87 | +
|
| 88 | +Iterations: 1000 |
| 89 | +
|
| 90 | +Generating polygons... |
| 91 | +Polygon A: 100 vertices |
| 92 | +Polygon B: 100 vertices |
| 93 | +
|
| 94 | +Running benchmark (1000 iterations)... |
| 95 | +
|
| 96 | +Results: |
| 97 | +-------- |
| 98 | +Total time: 4.152361987s |
| 99 | +Time per run: 4.152 ms |
| 100 | +Runs per sec: 241 |
| 101 | +_______________________________________________ |
| 102 | +
|
| 103 | +*/ |
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