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emscripten_syscalls.c
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39 lines (35 loc) · 1.24 KB
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#include "emscripten.h"
// If we're running in node, report the UID of the user in the native system as
// the UID of the user. Since the nodefs will report the uid correctly, if we
// don't make getuid report it correctly too we'll see some permission errors.
// Normally __syscall_getuid32 is a stub that always returns 0 but it is
// defined with weak linkage so we can override it.
EM_JS(int, __syscall_getuid32_js, (void), {
// If we're in node and we can, report the native uid
if (ENVIRONMENT_IS_NODE) {
return process.getuid();
}
// Fall back to the stub case of returning 0.
return 0;
})
int __syscall_getuid32(void) {
return __syscall_getuid32_js();
}
EM_JS(int, __syscall_umask_js, (int mask), {
// If we're in node and we can, call native process.umask()
if (ENVIRONMENT_IS_NODE) {
try {
return process.umask(mask);
} catch(e) {
// oops...
// NodeJS docs: "In Worker threads, process.umask(mask) will throw an exception."
// umask docs: "This system call always succeeds"
return 0;
}
}
// Fall back to the stub case of returning 0.
return 0;
})
int __syscall_umask(int mask) {
return __syscall_umask_js(mask);
}