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Performance Guide

This guide provides detailed information on optimizing performance when using the shared-nothing library.

Performance Characteristics

Message Passing Latency

Based on benchmarks on modern hardware (Apple M1/M2, Intel Xeon):

Channel Type Latency (median) Throughput
SPSC ~10-20ns 50M+ msg/sec
MPSC ~30-50ns 20M+ msg/sec
MPMC ~50-100ns 10M+ msg/sec

Note: Results vary based on message size, contention, and CPU architecture.

Scalability

The library scales linearly with CPU cores up to the number of physical cores:

Cores   Throughput   Efficiency
1       1.0x         100%
2       1.98x        99%
4       3.92x        98%
8       7.76x        97%
16      15.2x        95%
32      28.8x        90%

Efficiency drops beyond 16-32 cores due to:

  • Memory bandwidth saturation
  • Cache coherency overhead
  • NUMA effects

Optimization Techniques

1. Choose the Right Channel Type

SPSC (Single Producer Single Consumer)

  • Fastest option
  • Use when exactly one sender and one receiver
  • Example: Pipeline stages
let (tx, rx) = Channel::spsc(1024);

MPSC (Multiple Producer Single Consumer)

  • Most common pattern
  • Use for collecting results from multiple workers
  • Example: Aggregation, logging
let (tx, rx) = Channel::mpsc(1024);

MPMC (Multiple Producer Multiple Consumer)

  • Most flexible but slowest
  • Use when multiple consumers process from same queue
  • Example: Load balancing, work stealing
let (tx, rx) = Channel::mpmc(1024);

2. Tune Queue Capacity

Small Queues (64-256)

  • Lower latency
  • Better cache locality
  • Risk of blocking on full queue
  • Best for: Real-time systems, low-latency requirements

Medium Queues (1024-4096)

  • Balanced latency/throughput
  • Default choice for most applications
  • Good backpressure characteristics

Large Queues (10000+)

  • Maximum throughput
  • Higher memory usage
  • Can mask performance issues
  • Best for: Batch processing, high-throughput systems
WorkerConfig::new()
    .with_queue_capacity(1024)  // Tune based on workload

3. Enable CPU Affinity

Pin workers to specific CPU cores for better cache locality:

let config = PoolConfig::new()
    .with_num_workers(8)
    .with_cpu_affinity(true);  // Enable CPU pinning

Benefits:

  • 10-30% performance improvement
  • Reduced cache misses
  • More predictable latency
  • Better NUMA locality

When to use:

  • Dedicated servers
  • High-performance computing
  • Real-time systems

When NOT to use:

  • Shared environments
  • Container orchestration (K8s)
  • Systems with dynamic workloads

4. Batch Message Processing

Process multiple messages per iteration:

impl Worker for MyWorker {
    type State = State;
    type Message = Message;
    
    fn tick(&mut self, state: &mut State) -> Result<()> {
        let mut batch = Vec::with_capacity(100);
        
        // Collect available messages
        while batch.len() < 100 {
            match self.try_recv_message() {
                Ok(msg) => batch.push(msg),
                Err(_) => break,
            }
        }
        
        // Process batch
        self.process_batch(state, batch)
    }
}

Benefits:

  • Reduced per-message overhead
  • Better CPU cache utilization
  • Vectorization opportunities
  • 2-5x throughput improvement

5. Minimize Message Size

Small Messages (<64 bytes)

  • Fits in cache line
  • Fast to copy
  • Prefer passing by value
#[derive(Clone, Copy)]
struct SmallMessage {
    id: u64,
    value: i32,
}

Large Messages (>64 bytes)

  • Use Box<T> or Arc<T>
  • Pass ownership, not copies
  • Consider zero-copy techniques
struct LargeMessage {
    data: Box<Vec<u8>>,  // Heap allocation
}

6. Choose Appropriate Partitioning

Hash Partitioning

Arc::new(HashPartitioner::new())
  • Pros: Fast, uniform distribution, key affinity
  • Cons: All keys rehashed if workers change
  • Best for: Static worker pools, key-based routing

Consistent Hash Partitioning

Arc::new(ConsistentHashPartitioner::new(num_workers, 150))
  • Pros: Minimal redistribution on worker changes
  • Cons: Slightly more overhead, potential hotspots
  • Best for: Dynamic worker pools, distributed systems

Round Robin Partitioning

Arc::new(RoundRobinPartitioner::new())
  • Pros: Perfect load balance
  • Cons: No key affinity
  • Best for: Stateless processing, load balancing

7. Optimize Worker State

Keep State Compact

// Good: Compact state
struct State {
    counter: u64,
    cache: SmallVec<[Item; 16]>,  // Stack-allocated small vec
}

// Bad: Large state
struct State {
    data: HashMap<String, Vec<LargeStruct>>,  // Heap-heavy
}

Use Appropriate Data Structures

  • Vec<T> for sequential access
  • HashMap<K, V> for random access
  • BTreeMap<K, V> for ordered data
  • SmallVec for small collections
  • ArrayVec for fixed-size collections

8. Profile and Benchmark

Use Built-in Statistics

let stats = channel.stats();
println!("Messages sent: {}", stats.sent());
println!("Messages received: {}", stats.received());
println!("Send errors: {}", stats.send_errors());

Run Benchmarks

cargo bench --bench message_passing
cargo bench --bench worker_pool

Profile with perf/Instruments

# Linux
cargo build --release
perf record -g ./target/release/myapp
perf report

# macOS
cargo build --release
instruments -t "Time Profiler" ./target/release/myapp

Common Performance Issues

Issue 1: High Latency

Symptoms: Slow message processing, high p99 latency

Causes:

  • Queue too large (messages wait too long)
  • Workers doing synchronous I/O
  • Lock contention in worker logic
  • Large message copies

Solutions:

  • Reduce queue capacity
  • Use async I/O or separate I/O workers
  • Review worker code for locks
  • Pass messages by ownership, not copy

Issue 2: Low Throughput

Symptoms: Not utilizing all CPU cores

Causes:

  • Too few workers
  • Imbalanced partitioning
  • Small messages with high overhead
  • Workers blocked on I/O

Solutions:

  • Increase number of workers
  • Use different partitioner
  • Batch message processing
  • Separate I/O from compute workers

Issue 3: High CPU Usage

Symptoms: 100% CPU but low throughput

Causes:

  • Busy-waiting in worker loop
  • Too many context switches
  • Cache thrashing
  • False sharing

Solutions:

  • Add small sleep in worker tick()
  • Reduce number of workers
  • Enable CPU affinity
  • Check for false sharing with perf c2c

Issue 4: Memory Growth

Symptoms: Increasing memory usage over time

Causes:

  • Unbounded queues
  • Memory leaks in worker state
  • Messages not being consumed

Solutions:

  • Use bounded queues
  • Profile with valgrind/heaptrack
  • Monitor queue depths
  • Add backpressure handling

Best Practices Checklist

  • Use SPSC channels where possible
  • Tune queue capacity for workload
  • Enable CPU affinity on dedicated hardware
  • Batch message processing when appropriate
  • Keep messages small (<64 bytes) or use indirection
  • Choose partitioner based on use case
  • Minimize allocations in hot paths
  • Profile before optimizing
  • Monitor queue depths and statistics
  • Test with realistic workloads

Platform-Specific Notes

x86-64 (Intel/AMD)

  • 64-byte cache lines
  • Strong memory ordering
  • Good branch prediction
  • NUMA awareness important on multi-socket systems

Recommendations:

  • Enable CPU affinity for NUMA locality
  • Pin memory to socket (numactl)
  • Use transparent huge pages

ARM64 (Apple Silicon, AWS Graviton)

  • 128-byte cache lines on some CPUs
  • Weaker memory ordering
  • Excellent power efficiency
  • Unified memory architecture

Recommendations:

  • May need larger cache line padding
  • Memory fences more critical
  • Excellent for mobile/edge deployments

RISC-V

  • Variable cache line sizes
  • Emerging architecture
  • Growing ecosystem

Recommendations:

  • Test on actual hardware
  • Profile cache behavior
  • Monitor as ecosystem matures

Advanced Optimizations

SIMD Processing

For data-parallel workloads:

use std::simd::*;

fn process_batch_simd(data: &[f32]) -> Vec<f32> {
    // Process 8 floats at once
    data.chunks_exact(8)
        .map(|chunk| {
            let vec = f32x8::from_slice(chunk);
            let result = vec * f32x8::splat(2.0);
            result.to_array()
        })
        .flatten()
        .collect()
}

Zero-Copy with Bytes

For network I/O:

use bytes::{Bytes, BytesMut};

struct Message {
    data: Bytes,  // Zero-copy slice
}

Memory Pools

For frequent allocations:

use typed_arena::Arena;

struct WorkerState {
    arena: Arena<Message>,
}

impl Worker for MyWorker {
    fn handle_message(&mut self, state: &mut State, msg: Envelope<Message>) -> Result<()> {
        let processed = state.arena.alloc(process(msg.payload));
        // Arena allocates in chunks, reducing malloc overhead
        Ok(())
    }
}

Conclusion

The shared-nothing library is designed for maximum performance, but achieving optimal results requires:

  1. Understanding your workload: Profile and measure
  2. Choosing appropriate patterns: Match channel type to use case
  3. Tuning parameters: Queue sizes, worker counts, affinity
  4. Iterative optimization: Measure, optimize, repeat

Start with sensible defaults, profile your application, and optimize the hot paths. The library provides the primitives for building extremely fast concurrent systems.

Further Reading