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Precompiled liborbis release #4

@niko1point0

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@niko1point0

Hi, I've made many attempts to compile OpenGL ES apps for PlayStation 4 while using MSYS2 and Windows, but I have had no luck. I need to use MSYS2 and not Cygwin, because I have other OpenGL projects for Nintendo Switch that use MSYS2 (devkitpro), and I would like it to be consistent for easy cross-platform builds.

If it is impossible to build liborbisGl on MSYS2 (due to lack of X11), is there any way to get a precompiled version of the OpenGL PS4 libraries on Windows?

Thank you

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