-
Notifications
You must be signed in to change notification settings - Fork 2
Open
Labels
😱 BugSomething isn't workingSomething isn't working
Description
Describe the bug
When a player disconnects (Unity Stop button), an incorrect behavior occurs: the player stays in an ‘Error’ state even after the game is reloaded
To Reproduce
Steps to reproduce the behavior:
- Start GAMA and the middleware.
- In the middleware, select “Demo / Single Player Game”.
- Open the scene corresponding to the single-player game in Unity and click Play.
- The game runs correctly, and the player is properly recognized.
- Click the Stop button in Unity to stop the game.
- An error is displayed for the player in the middleware (which is expected).
- Click the close (×) button in the middleware to stop the GAMA experiment.
- In the middleware, select “Demo / Single Player Game” again.
- A player is still visible in the middleware panel (and in GAMA) with an error, even though no player is connected.
Desktop (please complete the following information):
- OS: Mac OS
- Browser : chrome
Metadata
Metadata
Assignees
Labels
😱 BugSomething isn't workingSomething isn't working