@@ -149,32 +149,32 @@ public class PGraphicsOpenGL extends PGraphics {
149149 // Shaders
150150
151151 static protected URL defColorShaderVertURL =
152- PGraphicsOpenGL .class .getResource ("ColorVert.glsl" );
152+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ ColorVert.glsl" );
153153 static protected URL defTextureShaderVertURL =
154- PGraphicsOpenGL .class .getResource ("TextureVert .glsl" );
154+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/TexVert .glsl" );
155155 static protected URL defLightShaderVertURL =
156- PGraphicsOpenGL .class .getResource ("LightVert.glsl" );
156+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ LightVert.glsl" );
157157 static protected URL defTexlightShaderVertURL =
158- PGraphicsOpenGL .class .getResource ("TexlightVert.glsl" );
158+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ TexlightVert.glsl" );
159159 static protected URL defColorShaderFragURL =
160- PGraphicsOpenGL .class .getResource ("ColorFrag.glsl" );
160+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ ColorFrag.glsl" );
161161 static protected URL defTextureShaderFragURL =
162- PGraphicsOpenGL .class .getResource ("TextureFrag .glsl" );
162+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/TexFrag .glsl" );
163163 static protected URL defLightShaderFragURL =
164- PGraphicsOpenGL .class .getResource ("LightFrag.glsl" );
164+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ LightFrag.glsl" );
165165 static protected URL defTexlightShaderFragURL =
166- PGraphicsOpenGL .class .getResource ("TexlightFrag.glsl" );
166+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ TexlightFrag.glsl" );
167167
168168 static protected URL defLineShaderVertURL =
169- PGraphicsOpenGL .class .getResource ("LineVert.glsl" );
169+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ LineVert.glsl" );
170170 static protected URL defLineShaderFragURL =
171- PGraphicsOpenGL .class .getResource ("LineFrag.glsl" );
171+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ LineFrag.glsl" );
172172 static protected URL defPointShaderVertURL =
173- PGraphicsOpenGL .class .getResource ("PointVert.glsl" );
173+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ PointVert.glsl" );
174174 static protected URL defPointShaderFragURL =
175- PGraphicsOpenGL .class .getResource ("PointFrag.glsl" );
175+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ PointFrag.glsl" );
176176 static protected URL maskShaderFragURL =
177- PGraphicsOpenGL .class .getResource ("MaskFrag.glsl" );
177+ PGraphicsOpenGL .class .getResource ("/processing/opengl/shaders/ MaskFrag.glsl" );
178178
179179 protected PShader defColorShader ;
180180 protected PShader defTextureShader ;
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