diff --git a/.github/pr-body.md b/.github/pr-body.md new file mode 100644 index 000000000..2648fd3c8 --- /dev/null +++ b/.github/pr-body.md @@ -0,0 +1,22 @@ +Automated PR to update hl2sdk submodule. + +## Changes +- **From:** `3bb772f7c0652cd78089522ac58235b9b34f71d6` +- **To:** `aba345d55e0d17fd1472bf321c192643906737b0` + +## Commits in this update +``` +aba345d5 Rebuild tier1.lib/.a +2879f52b Update CUtlFixedLinkedList +0175c141 Replace unsigned long with uint32 in bitbuf (#364) +6e735c1f Update FL_EDICT_* defines +5476bccc Update SpawnGroupDesc_t & INetworkGameServer::LoadSpawnGroup (#362) +``` + +## Latest commit info +- **Message:** Rebuild tier1.lib/.a +- **Author:** GAMMACASE +- **Date:** 2026-01-09 22:58:30 +0300 + +--- +🤖 This PR was automatically created by the [bump-hl2sdk workflow](https://github.com/playpark/CounterStrikeSharp/actions/workflows/bump-hl2sdk.yml). diff --git a/libraries/hl2sdk-cs2 b/libraries/hl2sdk-cs2 index 3bb772f7c..aba345d55 160000 --- a/libraries/hl2sdk-cs2 +++ b/libraries/hl2sdk-cs2 @@ -1 +1 @@ -Subproject commit 3bb772f7c0652cd78089522ac58235b9b34f71d6 +Subproject commit aba345d55e0d17fd1472bf321c192643906737b0