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<html>
<style>
body {
background-color: rgb(192,192,192);
}
.subproj {
padding: 5px 5px 5px 0px;
}
.scale {
transform: scale(1.5) translate3d(16.66%, 16.66%, 0);
transform-origin: center;
}
.project-grid {
display: flex;
flex-wrap: wrap;
}
.window {
width: 320px;
height: 100%;
display: flex;
flex-direction: column;
flex-wrap: wrap;
justify-content: space-between;
}
</style>
<head>
<!-- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> -->
<meta charset="UTF-8" />
<link rel="stylesheet" href="stylesheet.css" />
</head>
<title>
Anshal Jain's Projects
</title>
<body id="bod">
<div id="wrap" class="scale" >
<div class="title-bar">
<div class="title-bar-text">
Tools for Triton Robotics:
</div>
<div class="title-bar-controls">
<button aria-label="Help"></button>
</div>
</div>
<button class="large-button" id="nucleo_pinout" onclick="window.location.href = 'nucleo_f446re_pinout/pinout.html'">
Nucleo F446RE Pinout
</button>
<button class="large-button" id="wiring_diagram" onclick="window.location.href = 'tr_wiring_diagram_v2/diagram.html'">
TR Wiring Diagram
</button>
<button class="large-button" id="decision_tree" onclick="window.location.href = 'tr_debug_decisiontree/diagram.html'">
TR Debugging Decision Tree
</button>
<button class="large-button" id="goJS" onclick="window.location.href = 'GoJS/blockEditor.html'">
GoJS Editor
</button>
<button class="large-button" id="pid_sim" onclick="window.location.href = 'pid_sim/pid.html'">
PID Simulator
</button>
<div style="height:20px"></div>
<div class="title-bar">
<div class="title-bar-text">
Projects:
</div>
<div class="title-bar-controls">
<button aria-label="Help" onclick="alert(`These tools are for the use of Triton Robotics made by an alumni (yours truly)`)"></button>
</div>
</div>
<!-- -->
<div class="project-grid">
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">ESPmote</div>
</div>
<div class="window-body">
<p>I have long had the goal to make a wii remote of metal, for no other reason than that it would be fun, but before I knew it, that project turned into me making an entire wiimote from scratch (includes firmware, pcb, hardware, and enclosure). In around March of 2026, I finally made notable progress. Below is the code for the project and a small blog page on the journey.</p>
<button class="large-button" id="pid_sim" onclick="window.location.href = 'https://github.com/pknessness/ESPmote'">
Github
</button>
<button class="large-button" id="pid_sim" onclick="window.location.href = 'blog/metal-wii-remote.html'">
Blog
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Firmware, Hardware</p>
<p class="status-bar-field">C, I2C, ESP32, Bluetooth BR/EDR, PCB Design, RTOS</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">Embedded Code @ Triton Robotics</div>
</div>
<div class="window-body">
<p>I spent my four years (2021-2025) at UCSD working on Firmware and Controls code for the competitive robotics team Triton Robotics. I was a general embedded member for one year and I spent the rest of the three years as the Embedded Team Lead. A lot of the code I wrote my first year is absolute garbage so my hope is that I can help my underclassmen fix up my mistakes over time.</p>
<button class="large-button" onclick="window.location.href = 'https://github.com/Triton-Robotics/TR-mbed'">
Github
</button>
<button class="large-button" onclick="window.location.href = 'https://tritonrobotics.org/'">
Website
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Firmware, Hardware</p>
<p class="status-bar-field">C++, I2C, SPI, UART, PID, Linear Controls, STM32, RTOS</p>
<p class="status-bar-field">University Organization</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">StarCraft II Bot</div>
</div>
<div class="window-body">
<p>I am part of a community of StarCraft II players that write code for bots on a bot-vs-bot ladder known as AiArena. I started my bot about a year ago from scratch and am very proud of the work I have done with it, I have built a modular and clean framework that I am able to expand on easily and that is very optimized for what it does.</p>
<button class="large-button" onclick="window.location.href = 'https://github.com/pknessness/GenesisLotusSC2'">
Github
</button>
<button class="large-button" onclick="window.location.href = 'https://aiarena.net/'">
AiArena
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">C++, Visibility Graphs, Spacial Hash Grids, Pathfinding, Optimization</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window">
<div class="title-bar" >
<div class="title-bar-text">UCSD Virtual Lab</div>
</div>
<div class="window-body" style="align-self: flex-start;">
<p> Wrote UI in JS and HTML for students to be able to access virtual labs in a more interactive and helpful manner. Utilized AWS S3 Buckets as a web server to host the lab files, and stream them to the user.</p>
<button class="large-button" id="virtual_lab" onclick="window.location.href = 'http://ucsdstemlab-deve.ucsd.edu'">
Virtual Lab
</button>
</div>
<div class="status-bar" style="align-self: flex-end;">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">HTML, JS, CSS, AWS</p>
<p class="status-bar-field">Project for Professor Maziar Ghazinejad</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">StarCraft II Randomizer</div>
</div>
<div class="window-body">
<p>Fun randomizer for Starcraft II, where both players will run the randomizer and are only allowed to use the units shown. Each player gets one reroll.</p>
<button class="large-button" id="starcraft_randomizer" onclick="window.location.href = 'starcraft_randomizer/main.html'">
Randomizer
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">HTML, JS</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">Raytracer in a Weekend</div>
</div>
<div class="window-body">
<p>Following Sebastian Lague's series (which is based on the raytracing in a weekend textbook) on making a simple raytracer. For speed and because the raytracer runs on a browser, the pixels are kept to a very small number, and the image gets better the longer you look at it</p>
<button class="large-button" onclick="window.location.href = 'raytrace_js/index.html'">
Raytracer
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">JS</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">Tanks!</div>
</div>
<div class="window-body">
<p>Failed attempt at recreating the Wii Play game Tanks!. Learned about project matrices with relation to squares and how to traditionally render 3D objects such as cubes, before realizing that I was overcomplicating things because I was going to be using a 45 degree angle of camera anyway, and I should worry about the gamemplay first. The simplified version has more working features but is still not much to talk about.</p>
<button class="large-button" onclick="window.location.href = 'tanks/index.html'">
Tanks! 3D
</button>
<button class="large-button" onclick="window.location.href = 'tanks2D/index.html'">
Tanks! 2D
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">JS</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
<div class="subproj">
<div class="window" style="width: 320px">
<div class="title-bar">
<div class="title-bar-text">Feeds and Speeds Calculator</div>
</div>
<div class="window-body">
<p>I have come into a 60x40cm CNC Router that I want to use for a number of projects, so for that I began looking for a Feeds and Speeds calculator so that I can get fast cuts without wearing my endmill too much or breaking the bits. I found such a calculator with very in depth options and all the math necessary, but I found the UI a bit lacking for my taste, so I spruced that up and kept the underlying everything mostly the same. </p>
<button class="large-button" onclick="window.location.href = 'feeds_and_speeds/index.html'">
My Feeds And Speeds Calculator
</button>
<button class="large-button" onclick="window.location.href = 'https://brturn.github.io/feeds-and-speeds/'">
Original (not mine)
</button>
</div>
<div class="status-bar">
<p class="status-bar-field">Software</p>
<p class="status-bar-field">HTML, JS, CSS</p>
<p class="status-bar-field">Personal Project</p>
</div>
</div>
</div>
<!-- -->
</div>
</div>
</body>
<script src="main.js"></script>
</html>