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Version bump: 2.2.0
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BlockMap-cli/src/main/java/de/piegames/blockmap/standalone/VersionProvider.java

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/* This part of the code gets generated automatically through `gradle generateSources`. Do not modify! */
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// $REPLACE_START
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public static final String VERSION = "2.1.0";
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public static final String VERSION = "2.2.0";
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// $REPLACE_END
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@Override

BlockMap-gui/src/main/java/de/piegames/blockmap/gui/VersionProvider.java

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public class VersionProvider {
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/* This part of the code gets generated automatically through `gradle generateSources`. Do not modify! */
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// $REPLACE_START
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public static final String VERSION = "2.1.0";
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public static final String VERSION = "2.2.0";
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// $REPLACE_END
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}

README.md

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The GUI version should just run by (double)clicking it. Otherwise run it through:
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java -jar BlockMap-gui-2.1.0.jar
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java -jar BlockMap-gui-2.2.0.jar
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to start. If you installed BlockMap through a package manager, search for it in your launcher or menu.
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If you want to use BlockMap through the command line without,
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# For general usage help
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java -jar BlockMap-cli-2.1.0.jar help
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java -jar BlockMap-cli-2.2.0.jar help
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# For help about rendering worlds to a folder
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java -jar BlockMap-cli-2.1.0.jar help render
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java -jar BlockMap-cli-2.2.0.jar help render
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will get you started. On Linux even with colors!
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build.gradle

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apply plugin: "com.github.ben-manes.versions"
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allprojects {
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version = '2.1.0'
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version = '2.2.0'
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repositories {
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jcenter()

changelog.md

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# Changelog
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## Version 2.2.0
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### Changes
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- New "open" dialog
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- Dragging the map is now done with the left mouse button, like in any other reasonable map viewer.
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- Show a timestamp of when the world was last rendered
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- The GUI now has command line options
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- Optionally specify a path as command line argument, which will be loaded on startup
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- This allows associating files and folders with BlockMap: Right click a Minecraft save folder -> Open with -> BlockMap \o/
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- `-v` or `--verbose` to enable debug messages
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- Custom URI scheme handler
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- If you have an URL pointing at a BlockMap server location (usually some `index.json`, prefix it with `blockmap:`
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- The browser (or any other application with URL scheme handling support) will now prompt and ask to open said world in BlockMap
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- More features, like linking a specific location may be added in the future
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- Switching into the Nether and back adapts the view to the fact that the Nether is smaller than other dimensions (#51)
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- Better caching of several things
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- Recently opened worlds are now saved and displayed first when loading
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- Player skins and UUID won't be fetched every time from Mojang servers
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- Server command line changes (`render-many`)
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- Removed most command line options and moved them into the configuration file itself
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- Added fine-grained control about which pins to include when rendering, and which not (for both file size and privacy/cheating reasons)
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### Bug fixes
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- BlockMap accidentially opened the region files with RW permission, even if it does not modify them.
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- Player pins are no longer blurry (#48, #49)
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- Maps from 1.16 worlds load properly now
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- URLs with missing trailing slash (as `https://blockmap.exmaple.com`) don't throw an exception anymore (#54)
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## Version 2.1.0
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### Changes
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- Minecraft 1.16 support
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### Bug fixes
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- Fixed village pins showing up in the wrong dimension
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- Fixed village pins showing up in the wrong dimension (#47)
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- Fixed a few minor errors in the color maps
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## Version 2.0.0

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