Hi. Thank you for your work.
I'm trying to capture a DirectX game running in fullscreen mode.
I set capture source to monitor 1:
g_DXGIManager.SetCaptureSource(CSMonitor1);
I use timeout in command line to be able to switch to the fullscreen game before the program starts:
timeout 10 & DXGICaptureSample.exe
On Windows 10 the program is able to get a screenshot of the game. On Windows 8.1 it fails, the console output says display size is 0x0 (which should be 1920x1080).
Do you know a way to make it work for fullscreen applications under Windows 8.1?
Hi. Thank you for your work.
I'm trying to capture a DirectX game running in fullscreen mode.
I set capture source to monitor 1:
g_DXGIManager.SetCaptureSource(CSMonitor1);I use timeout in command line to be able to switch to the fullscreen game before the program starts:
timeout 10 & DXGICaptureSample.exeOn Windows 10 the program is able to get a screenshot of the game. On Windows 8.1 it fails, the console output says display size is 0x0 (which should be 1920x1080).
Do you know a way to make it work for fullscreen applications under Windows 8.1?