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homework5.ino
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598 lines (524 loc) · 12.2 KB
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#include<LiquidCrystal.h>
#include"LedControl.h"
#include <time.h>
#include <string.h>
#include<EEPROM.h>
//states
const byte sInit = 0;
const byte sGame = 1;
const byte sGameOver = 2;
const byte sMenu = 3;
const byte sLeaderboard = 4;
const byte sAbout = 5;
const byte sHow = 6;
//joystick pins
const int xPin = A0;
const int yPin = A1;
const int pinSW = 2;
//matrix pins
const byte dinPin =12;
const byte clockPin =11;
const byte loadPin =10;
const byte matrixSize =8;
bool matrixChanged = true;
LedControl lc = LedControl(dinPin, clockPin, loadPin, 1);
//lcd pins
const byte RS = 9;
const byte enable = 8;
const byte d4 = 7;
const byte d5 = 6;
const byte d6 = 5;
const byte d7 = 4;
const byte moveInterval = 100;
unsigned long long lastMoved = 0;
unsigned long long lastBlinkFood = 0;
unsigned long blinkFoodDelay = 400;
const unsigned int debounceDelay = 50;
byte xPos = 0;
byte yPos = 7;
byte brightnessLCDPin = 3;
byte matrixBrightness = 10;
int lcdBrightness = 100;
byte xLastPos = 0;
byte yLastPos = 0;
bool joyMovedX = false;
bool joyMovedY = false;
const int minThreshold = 400;
const int maxThreshold = 600;
byte lastButtonValue = LOW;
byte buttonValue = LOW;
byte buttonState = LOW;
byte lastButtonState = LOW;
unsigned long lastDebounceTime = 0;
byte xFood = 0;
byte yFood = 0;
byte state = 0;
const int nameSize = 3;
char name[nameSize] = "QQQ";
int score = 0;
unsigned int initDuration = 2;
unsigned int gameDuration = 15;
unsigned int timeRemaing = gameDuration;
unsigned long long timeStart = 0;
const int leaderboardSize = 5;
char leaderboardNames[leaderboardSize][3] = {"DEF", "DEF", "DEF", "DEF", "DEF"};
int leaderboardScores[leaderboardSize] = {5, 4, 3, 2, 1};
int highscore = 0;
const char about[] = "github.com/petrupetru";
/*MENU:
(0)Play
(1)Leaderboard -> 1,2,3,4,5
(2)Settings -> (0)Name:
(1)LCD Brightness
(2)Matrix Brightness
(3)Sound -> On / Off
(3)About
(4)How To Play
*/
const int displayColumns = 16;
const int dispalyRows = 2;
const int menuSize = 5;
String menu[menuSize] = {
"Play",
"Leaderboard",
"Settings",
"About",
"How to Play?"
};
byte menuSelector = 0;
byte leaderboardSelector = 0;
LiquidCrystal lcd(RS,enable,d4,d5,d6,d7);
byte selectArrow[] = {
B00000,
B10000,
B11000,
B11100,
B11110,
B11100,
B11000,
B10000
};
byte crown[] = {
B00000,
B00000,
B10001,
B10101,
B11111,
B11111,
B00000,
B00000
};
byte matrixByte[matrixSize] = {
B11111111,
B10000001,
B10111101,
B10100101,
B10110101,
B10000101,
B11111101,
B00000001,
};
byte matrixByteEmpty[matrixSize] = {
B00000000,
B00000000,
B00000000,
B00000000,
B00000000,
B00000000,
B00000000,
B00000000,
};
const uint64_t matrixInit = {0x007f415d457d01ff};
const uint64_t matrixEmpty = {0x0000000000000000};
const uint64_t matrixLeaderboard = {0xff80bea2ba82fe00};
void setup() {
Serial.begin(9600);
lc.shutdown(0, false);
lc.setIntensity(0, matrixBrightness);
lc.clearDisplay(0);
pinMode(brightnessLCDPin, OUTPUT);
pinMode(pinSW, INPUT_PULLUP);
lcd.begin(16,2);
lcd.createChar(1, selectArrow);
lcd.createChar(2, crown);
srand(time(0));
/*EEPROM.put(0, leaderboardNames);
int address_arr2 = sizeof(leaderboardNames);
EEPROM.put(address_arr2, leaderboardScores);*/
EEPROM.get(0, leaderboardNames);
int address_arr2 = sizeof(leaderboardNames);
EEPROM.get(address_arr2, leaderboardScores);
}
void loop() {
analogWrite(brightnessLCDPin, lcdBrightness);
readButton();
stateSelector(state);
if(matrixChanged == true){
updateByteMatrix();
matrixChanged = false;
}
lastButtonValue = buttonValue;
}
void stateSelector(byte state) {
if (state == sInit) {
stateInit();
}
else if (state == sGame) {
stateGame();
}
else if (state == sGameOver) {
stateGameOver();
}
else if (state == sMenu) {
stateMenu();
}
else if (state == sLeaderboard) {
stateLeaderboard();
}
else if (state == sAbout) {
stateAbout();
}
}
void stateGameOver() {
highscore = leaderboardScores[0];
lcd.setCursor(0, 0);
lcd.print("Game Over");
lcd.setCursor(0, 1);
lcd.print("Score: ");
lcd.print(score);
lcd.print(" ");
lcd.write(2);
lcd.print(": ");
lcd.print(highscore);
if(buttonValue == 1 && lastButtonValue == 0){
displayImage(matrixEmpty);
matrixChanged = true;
lcd.clear();
state = sMenu;
}
}
void stateMenu() {
displayImage(matrixInit);
updateMenuPosition();
lcd.setCursor(0, 0);
if(menuSelector < menuSize - 1){
String line1 = menu[menuSelector];
String line2 = menu[menuSelector + 1];
lcd.write(1);
lcd.print(line1);
lcd.setCursor(0, 1);
lcd.print(' ');
lcd.print(line2);
}
else {
String line1 = menu[menuSelector - 1];
String line2 = menu[menuSelector];
lcd.print(' ');
lcd.print(line1);
lcd.setCursor(0, 1);
lcd.write(1);
lcd.print(line2);
}
if(buttonValue == 1 && lastButtonValue == 0) {
if (menuSelector == 0){
lcd.clear();
displayImage(matrixEmpty);
timeStart = millis();
score = 0;
state = sGame;
}
if (menuSelector == 1){
lcd.clear();
displayImage(matrixEmpty);
EEPROM.get(0, leaderboardNames);
int address_arr2 = sizeof(leaderboardNames);
EEPROM.get(address_arr2, leaderboardScores);
state = sLeaderboard;
}
if (menuSelector == 3){
lcd.clear();
displayImage(matrixEmpty);
state = sAbout;
}
}
}
void stateInit(){
if (initDuration - millis()/1000 > 0) {
lcd.setCursor(0, 0);
lcd.print("Hello!");
}
else {
for (int i; i < matrixSize; i++)
matrixByte[i] = matrixByteEmpty[i];
lcd.clear();
state = sMenu;
}
}
void stateGame() {
timeRemaing = gameDuration - (millis() - timeStart) / 1000;
lcd.setCursor(0, 0);
lcd.print("Time: ");
if (timeRemaing > 9) {
lcd.print(timeRemaing);
}
else{
lcd.print(' ');
lcd.print(timeRemaing);
}
lcd.setCursor(0,1);
lcd.print("Score: ");
lcd.print(score);
updateGamePositions();
blinkFood();
if (xPos == xFood && yPos == yFood){
score++;
generateFood();
}
if (timeRemaing == 0) {
updateLeaderboard();
state = sGameOver;
lcd.clear();
if (score > highscore) {
const uint64_t smiley = {0x3c4299a581a5423c};
displayImage(smiley);
}
else {
const uint64_t sad = {0x3c42a59981a5423c};
displayImage(sad);
}
}
}
void stateLeaderboard() {
displayImage(matrixLeaderboard);
updateLeaderboardPosition();
lcd.setCursor(0, 0);
if (leaderboardSelector < leaderboardSize - 2) {
int score1 = leaderboardScores[leaderboardSelector];
int score2 = leaderboardScores[leaderboardSelector + 1];
char name1[nameSize];
char name2[nameSize];
for (int k = 0; k < nameSize; k++) {
name1[k] = leaderboardNames[leaderboardSelector][k];
name2[k] = leaderboardNames[leaderboardSelector + 1][k];
}
lcd.write(1);
lcd.print(name1);
lcd.print(": ");
lcd.print(score1);
lcd.setCursor(0, 1);
lcd.print(' ');
lcd.print(name2);
lcd.print(": ");
lcd.print(score2);
}
else {
int score1 = leaderboardScores[leaderboardSelector - 1];
int score2 = leaderboardScores[leaderboardSelector];
char name1[nameSize];
char name2[nameSize];
for (int k = 0; k < nameSize; k++) {
name1[k] = leaderboardNames[leaderboardSelector - 1][k];
name2[k] = leaderboardNames[leaderboardSelector][k];
}
lcd.print(' ');
lcd.print(name1);
lcd.print(": ");
lcd.print(score1);
lcd.setCursor(0, 1);
lcd.write(1);
lcd.print(name2);
lcd.print(": ");
lcd.print(score2);
}
if (buttonValue == 1 && lastButtonValue == 0) {
lcd.clear();
displayImage(matrixEmpty);
state = sMenu;
}
}
void stateAbout() {
lcd.setCursor(0, 0);
displayImage(matrixInit);
lcd.print(about);
if (buttonValue == 1 && lastButtonValue == 0) {
lcd.clear();
displayImage(matrixEmpty);
state = sMenu;
}
}
void readButton() {
buttonState = digitalRead(pinSW);
if(buttonState != lastButtonState) {
lastDebounceTime = millis();
lastButtonState = buttonState;
}
if(millis() - lastDebounceTime > debounceDelay){
buttonValue = !buttonState;
}
}
void updateLeaderboardPosition() {
int xValue = analogRead(xPin);
//xLastPos = xPos;
if(xValue >= minThreshold && xValue <= maxThreshold){
joyMovedX = false;
}
else if(xValue > maxThreshold && joyMovedX == false){
if(leaderboardSelector > 0) {
leaderboardSelector--;
}
else {
leaderboardSelector = leaderboardSize - 2;
}
joyMovedX = true;
}
else if(xValue < minThreshold && joyMovedX == false){
if(leaderboardSelector < leaderboardSize - 2) {
leaderboardSelector++;
}
else {
leaderboardSelector = 0;
}
joyMovedX = true;
}
if (joyMovedX){
lcd.clear();
}
}
void updateLeaderboard() {
for (int i = 0; i < nameSize; i++){
leaderboardNames[leaderboardSize - 1][i] = name[i];
}
leaderboardScores[leaderboardSize - 1] = score;
for (int i = 0; i < leaderboardSize; i++) {
for(int j = i + 1; j < leaderboardSize; j++) {
if (leaderboardScores[j] > leaderboardScores[i]){
int aux = leaderboardScores[j];
char auxName[nameSize];
for (int k = 0; k < nameSize; k++){
auxName[k] = leaderboardNames[j][k];
}
leaderboardScores[j] = leaderboardScores[i];
leaderboardScores[i] = aux;
for (int k = 0; k < nameSize; k++){
leaderboardNames[j][k] = leaderboardNames[i][k];
}
for (int k = 0; k < nameSize; k++){
leaderboardNames[i][k] = auxName[k];
}
}
}
}
EEPROM.put(0, leaderboardNames);
int address_arr2 = sizeof(leaderboardNames);
EEPROM.put(address_arr2, leaderboardScores);
}
void updateByteMatrix() {
for (int row = 0; row < matrixSize; row++) {
lc.setRow(0, row, matrixByte[row]);
}
}
void updateMenuPosition() {
int xValue = analogRead(xPin);
//xLastPos = xPos;
if(xValue >= minThreshold && xValue <= maxThreshold){
joyMovedX = false;
}
else if(xValue > maxThreshold && joyMovedX == false){
if(menuSelector > 0) {
menuSelector--;
}
else {
menuSelector = menuSize - 1;
}
joyMovedX = true;
}
else if(xValue < minThreshold && joyMovedX == false){
if(menuSelector < menuSize - 1) {
menuSelector++;
}
else {
menuSelector = 0;
}
joyMovedX = true;
}
if (joyMovedX){
lcd.clear();
}
}
void updateGamePositions() {
int xValue = analogRead(xPin);
int yValue = analogRead(yPin);
xLastPos = xPos;
yLastPos = yPos;
if(xValue >= minThreshold && xValue <= maxThreshold){
joyMovedX = false;
}
else if(xValue > maxThreshold && joyMovedX == false){
if(xPos > 0) {
xPos--;
}
else {
xPos = matrixSize - 1;
}
joyMovedX = true;
}
else if(xValue < minThreshold && joyMovedX == false){
if(xPos < matrixSize - 1) {
xPos++;
}
else {
xPos = 0;
}
joyMovedX = true;
}
if (joyMovedX == false){
if(yValue >= minThreshold && yValue <= maxThreshold){
joyMovedY = false;
}
else if(yValue > maxThreshold && joyMovedY == false){
if(yPos > 0) {
yPos--;
}
else {
yPos = matrixSize - 1;
}
joyMovedY = true;
}
else if(yValue < minThreshold && joyMovedY == false){
if(yPos < matrixSize - 1) {
yPos++;
}
else {
yPos = 0;
}
joyMovedY = true;
}
}
if (xPos != xLastPos || yPos != yLastPos) {
matrixChanged = true;
matrixByte[xLastPos] = 0;
matrixByte[xPos] = 1 << yPos;
}
}
void blinkFood() {
if(millis() - lastBlinkFood >= blinkFoodDelay){
lastBlinkFood = millis();
matrixByte[xFood] = matrixByte[xFood] ^ (1 << yFood);
matrixChanged = true;
}
}
void generateFood() {
xFood = rand() % 8;
yFood = rand() % 8;
while (xFood == xPos && yFood == yPos) {
xFood = rand() % 8;
yFood = rand() % 8;
}
}
void displayImage(uint64_t image) {
for (int i = 0; i < matrixSize; i++) {
byte row = (image >> i * 8) & 0xFF;
matrixByte[i] = row;
}
matrixChanged = true;
}