This document aims to help the developer with the expectations when dealing with the FVWM3 source code.
The FVWM3 source conforms to the Linux kernel style guide.
The internal representation of how fvwm3 parses commands in undergoing a rewrite. Some notes on how fvwm3 parses commands exists.
The main FVWM3 repository treats the main branch as stable, in that it's the
branch which has the most tested code on it, and the branch from which releases
are made. Formal releases of FVWM3 are tagged, in the form x.y.z, historical
versions of FVWM3 are tagged as version-x_y_z. Untagged code may well
accumulate on main, which will go to form the next release.
Other branches in the repository will reflect on-going development from core fvwm-workers. As such, these branches are often in a state of flux, and likely to be rebased against other branches. NO code should be based off topic branches, unless explicitly agreed with other developers, who might need to collaborate.
Branch names are used to try and indicate the feature, and who is working on them. So for example, a topic-branch will be named as:
initials/rough-description-of-branch
For example:
ta/fix-clang-warnings
denotes that the branch is worked on by someone with the initials TA and that
the branch is about fixing warnings from Clang.
Sometimes, if more than one person is collaborating on a branch, the initials prefix might not be needed.
External contributions are always welcomed and encouraged. If you're thinking
of writing a new feature, it is worthwhile opening an issue against the fvwm3
repository to discuss whether it's a good idea, and to check no one else is
working on that feature.
Those wishing to submit code/bug-fixes should:
- Fork the FVWM3-repository
- Add the FVWM3-repo as an upstream
remote:
git remote add fvwmorg https://github.com/fvwmorg/fvwm3.git && git fetch fvwmorg
- Create a topic-branch to house your work:
git switch -b initial/mybranch- [ hack, hack, hack... ] && commit
- Rebase it against
fvwmorg/main:git fetch && git rebase -i fvwmorg/main
- Push the latest changes to your fork:
- If you've never pushed this branch before:
git push -u origin HEAD - Or, if updating an existing branch:
git push origin -f
- If you've never pushed this branch before:
- Open a pull-request
Pull-requests made will result in the use of Github Actions being run against the branch. This builds the copy of the pushed code in a Debian environment, with all the additional libraries FVWM could use, loaded in. If a build fails this check, it is recommend to fix this by rebasing the commits with the additional fixes
The FVWM3 repository also treats the main branch as protected. This is a
GitHub feature
which means the main branch in this case cannot have changes merged into it
until Github Actions has verified the builds do not fail.
This has merit since not every developer will be using the same operating
systems (Linux versus BSD for instance), and that main is meant to try and
be as release-worthy as can be.
NOTE: This means that no work can be committed to main directly. ALL
work that needs to appear on main---including the release
process---MUST go via a separate topic-branch, with a PR (pull-request).
Not even fvwmorg owners are an exception to this.
The history of main should be as linear as possible, therefore when
merging changes to it the branch(es) in question should be rebased against
main first of all. This will stop a merge commit from happening.
If using github this process is easy, since the Merge pull request button
has an option to Rebase and Merge. This is what should be used. See also
the documentation on Github
If this is manual (which will only work when the Github Actions checks have passed), then:
git checkout topic/branch
git fetch --all
git rebase -i origin/main
git checkout main
git merge topic/branch
git push
The following tries to list all the conventions that the fvwm developers adhere to, either by consensus through discussion, common practice or unspoken agreement. It is hopefully useful for the fvwm development newbie.
The following programming languages are allowed:
- ANSI C
- Perl
- Portable /bin/sh scripts for examples.
At the top-level of the fvwm3 git repo, is a .editorconfig
file which sets some options which can be used across different editors. See
the editorconfig webpage for more information and
to see whether your editor is supported.
- All .c files must have
#include "config.h"
as the first non-comment line.
- The names of the code files in the fvwm directory are in lower case.
- Files in the libs directory may begin with a capital 'F'. This letter is reserved for wrapper files for third party libraries or modules. For example, FShape is an abstraction of the XShape X server extension and FBidi is a wrapper for the fribidi library. Do not use the 'F' for other purposes.
- A copy of the GPL should be at the beginning of all code files (.c) and scripts, but not at the beginning of header files (.h).
- Every feature must be described with all options in the man page. Man pages
are generated via Asciidoctor from files in
doc/
Releases are created entirely automatically from Github Actions.
The .github/workflows/release.yml contains the code which underpins this.
To create an actual release, means going to the following:
https://github.com/fvwmorg/fvwm3/actions/workflows/release.yml
The branch defaults to main which is where we want to generate the release
from. Don't change this.
The input will ask for the next version fvwm3 will be after release. For
instance, if the current version is 1.1.3, then the correct input to use is
1.1.4.
If you want to find the current release fvwm3 is at, see the
.current-release file.
Unfortunately there is no way of programatically showing the current version, so this needs to be looked up manually before confirming the new versioon befpre running this workflow.
There's a second input, defaulting to "false", asking whether the release
should be published as a draft or not. Generally, this shouldn't need to be
set to true -- but it's left in as a means of allowing the person doing the
release some degree of flexibility.
Note that the act of publishing a release -- whether it's a draft or not, will
still tag the release and bump fvwm3 to the next version,. This is also by
design.
If a release has to be re-rolled, then it is up to the person doing that release to delete it and recreate it, perhaps via the following commands:
git tag -d <TAG_OF_RELEASE> ; git push origin --delete <TAG_OF_RELEASE>
The specific release of <TAG_OF_RELEASE> would also have to be removed.
This can be done directly on GitHub, or via the gh client:
gh release delete <TAG_OF_RELEASE>
-
Ensure you've a checkout of the repository:
git clone git@github.com:fvwmorg/fvwmorg.github.io.git -
Update the
RELEASEvariable inMakefileto the desired version which has been released. -
Run
make. This will update all relevant files. -
git commit -athe result, and push it out.