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random tile decoding problems #47

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@hanatos

heya,

i'm using rawloader through a thin c-bindings layer (which you can find here).

when running this code on a sequence of dng files, i get random tile decoding issues which manifest themselves like so:

2023-09-27-152613_1131x709_scrot

or so:

2023-09-27-153744_955x694_scrot

jumping around the images. looks like a threading issue to me (?). is this a bug? am i calling it wrong? do i have to wait before reading out the buffer after calling rawloader::decode_file()?

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