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Implement_Trie.cpp
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85 lines (80 loc) · 1.79 KB
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/*前缀树 */
class TrieNode
{
public:
int path;
int end;
unordered_map<int,TrieNode*> map;
// Initialize your data structure here.
TrieNode()
{
path = 0;
end = 0;
}
};
class Trie
{
public:
Trie()
{
root = new TrieNode();
}
// Inserts a word into the trie.
void insert(string word)
{
if (word == "")
return;
TrieNode *node = root;
int index = 0;
for (int i = 0; i < word.length(); i++)
{
index = word[i] - 'a';
if (node->map.find(index) == node->map.end())
{
node->map[index] = new TrieNode();
}
node = node->map[index];
node->path++;
}
node->end++;
}
// Returns if the word is in the trie.
bool search(string word)
{
if (word == "")
return false;
TrieNode *node = root;
int index = 0;
for (int i = 0; i < word.length(); i++)
{
index = word[i] - 'a';
if (node->map.find(index) == node->map.end())
{
return false;
}
node = node->map[index];
}
return node->end != 0;
}
// Returns if there is any word in the trie
// that starts with the given prefix.
bool startsWith(string prefix)
{
if (prefix == "")
return false;
TrieNode *node = root;
int index = 0;
for (int i = 0; i < prefix.length(); i++)
{
index = prefix[i] - 'a';
if (node->map.find(index)==node->map.end())
{
return false;
}
node = node->map[index];
}
return node->path;
}
private:
TrieNode* root;
};