So, I've been trying for the past few days to get any form of GUI working in my VST host (Reaper) using rust-vst2, and I've faced nothing but difficulties. I'm also pretty new to Rust itself, so my inexperience doesn't help.
Anyway, have you had any success prototyping such a thing, and ideas on what to use? I know the readme says Conrod+SDL, and this is the primary thing I've focused on, but I can't help but wonder if there might be an easier and more stable way. The C++ VST kit that everyone, wdl-ol, includes an OpenGL framework with built in easy support for drawing knobs and such. I'd be curious if doing FFI to that might be easier. Do you have any ideas?
So, I've been trying for the past few days to get any form of GUI working in my VST host (Reaper) using rust-vst2, and I've faced nothing but difficulties. I'm also pretty new to Rust itself, so my inexperience doesn't help.
Anyway, have you had any success prototyping such a thing, and ideas on what to use? I know the readme says Conrod+SDL, and this is the primary thing I've focused on, but I can't help but wonder if there might be an easier and more stable way. The C++ VST kit that everyone, wdl-ol, includes an OpenGL framework with built in easy support for drawing knobs and such. I'd be curious if doing FFI to that might be easier. Do you have any ideas?