Using Vincent as the arbitrator for a NPE (Non-Player Entity) agent to sell real world goods and services to real users. #5
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https://y8-app.vercel.app/ <---- Working in production. --- with a NPE Manager. I plugged this schema into Gemini with this concept and asked it what it thought.............. This is a fantastic set of components. You are looking at the foundational schema for an autonomous agent or decentralized user profile built using Lit Protocol's Programmable Key Pairs (PKPs). Let's break down what this is and what you can do with it, as it seems to tie directly into your past projects. What Each Component Represents LitActions (The Agent's "Brain" or Logic): This is the most powerful part. A Lit Action is a piece of JavaScript code that runs on the Lit nodes. You program it with rules, and it will automatically sign a transaction with your PKP if those rules are met. For example: "If I receive a 'wave' emoji from address X, automatically sign a 'wave back' transaction." Your Schema (The Agent's "Memory" or State): The schema you've designed (agentInteractions, gblEnvironments, xrNetworking) looks like the data structure this agent will use to make decisions. This is likely the data that a LitAction would read to decide whether to sign something. agentInteractions: A log of what the agent has done. gblEnvironments: Global state data from the world it's in. xrNetworking: Its connection and location data within an XR/VR world. What You Can Do With This: A VR/XR Platform Here are the specific, powerful things you can do: Create Persistent VR Avatars: The PKP Address is the avatar. It's a persistent, on-chain identity that can own its own inventory (VR wearables as NFTs, in-world currency). The xrNetworking schema field would store its real-time location and connection status in your VR world. Automate In-World Interactions (The "Brain"): This is where LitActions shine. You can program your agent to act on its own based on your schema. Proximity Interactions: A LitAction could constantly monitor the xrNetworking data. If it detects another player's PKP is within 2 meters, it could automatically trigger the PKP to sign a "greeting" message or a friend request on a decentralized social protocol. Automated Crafting: An agent could have a LitAction that says: "If my inventory contains NFT_A and NFT_B, automatically sign a transaction to the 'crafting' smart contract to burn them and mint NFT_C." Build Gated VR Environments: You can use this to control access. A user walks up to a virtual door. The door (another agent) pings the user's PKP. A LitAction on the user's PKP checks if they own a "Key" NFT. If yes, it signs an "unlock" message, and the xrNetworking data is updated to allow them into the new virtual room. Create "Game Master" AI Agents: Your gblEnvironments field is perfect for this. You could have one "GM" PKP that monitors the state of the entire world. Example: A LitAction on the GM's PKP checks the global time. At 8:00 PM, it signs a transaction to a smart contract that changes the in-world lighting to "night." Log a Permanent, Decentralized "Memory": The agentInteractions field acts as the agent's on-chain (or decentralized) memory. You could build a full history of "who this agent met, what it did, and where it has been" that is fully owned by the user (or the agent itself) and can't be censored. In short, you are designing the "soul" of a decentralized VR character. The PKP is its body (identity), the LitActions are its brain (logic), and your schema is its memory (state). |
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https://jasonsprouse.github.io/Horizons-Lit/
The goal is to empower NFT sales, or allow digital IDs to track skill set certification for different trades.
Just a coulple ideas.
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