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Feature request : ANARI support #77

@jsorel

Description

@jsorel

Hello,

Recently Khronos released the first version of ANARI.
To make it short it's a basic API for 3D rendering.

Javafx has some simple 3D capabilities, and I believe there isn't a huge interest in the community to make a full 3d engine in javafx, it's not it's purpose.

But still, being able to do some 3D rendering is more and more useful for data visualisation.

Make a full 3D engine is a lot of work but implementing ANARI would not be so hard I believe and there are multiple benefits.

  • the API exist in simple C-99, a raw translation to java would work.
  • it is a fixed version : ANARI 1.0
  • it hides all the boiler plate code of rendering, offering only simple scene configuration
  • it offers enough capabilities for professional applications (which are not games)

What is the javafx dev team opinion on it ?

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