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BundleResource

Properties

Name Type Description Notes
BundleId Pointer to string The ID of the bundle containing the resource. [optional] [readonly]
ResourceId Pointer to string The ID of the resource within a bundle. [optional] [readonly]
AccessLevelName Pointer to string The access level of the resource within a bundle. [optional]
AccessLevelRemoteId Pointer to string The remote ID of the access level of the resource within a bundle. [optional]

Methods

NewBundleResource

func NewBundleResource() *BundleResource

NewBundleResource instantiates a new BundleResource object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewBundleResourceWithDefaults

func NewBundleResourceWithDefaults() *BundleResource

NewBundleResourceWithDefaults instantiates a new BundleResource object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetBundleId

func (o *BundleResource) GetBundleId() string

GetBundleId returns the BundleId field if non-nil, zero value otherwise.

GetBundleIdOk

func (o *BundleResource) GetBundleIdOk() (*string, bool)

GetBundleIdOk returns a tuple with the BundleId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBundleId

func (o *BundleResource) SetBundleId(v string)

SetBundleId sets BundleId field to given value.

HasBundleId

func (o *BundleResource) HasBundleId() bool

HasBundleId returns a boolean if a field has been set.

GetResourceId

func (o *BundleResource) GetResourceId() string

GetResourceId returns the ResourceId field if non-nil, zero value otherwise.

GetResourceIdOk

func (o *BundleResource) GetResourceIdOk() (*string, bool)

GetResourceIdOk returns a tuple with the ResourceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResourceId

func (o *BundleResource) SetResourceId(v string)

SetResourceId sets ResourceId field to given value.

HasResourceId

func (o *BundleResource) HasResourceId() bool

HasResourceId returns a boolean if a field has been set.

GetAccessLevelName

func (o *BundleResource) GetAccessLevelName() string

GetAccessLevelName returns the AccessLevelName field if non-nil, zero value otherwise.

GetAccessLevelNameOk

func (o *BundleResource) GetAccessLevelNameOk() (*string, bool)

GetAccessLevelNameOk returns a tuple with the AccessLevelName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAccessLevelName

func (o *BundleResource) SetAccessLevelName(v string)

SetAccessLevelName sets AccessLevelName field to given value.

HasAccessLevelName

func (o *BundleResource) HasAccessLevelName() bool

HasAccessLevelName returns a boolean if a field has been set.

GetAccessLevelRemoteId

func (o *BundleResource) GetAccessLevelRemoteId() string

GetAccessLevelRemoteId returns the AccessLevelRemoteId field if non-nil, zero value otherwise.

GetAccessLevelRemoteIdOk

func (o *BundleResource) GetAccessLevelRemoteIdOk() (*string, bool)

GetAccessLevelRemoteIdOk returns a tuple with the AccessLevelRemoteId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAccessLevelRemoteId

func (o *BundleResource) SetAccessLevelRemoteId(v string)

SetAccessLevelRemoteId sets AccessLevelRemoteId field to given value.

HasAccessLevelRemoteId

func (o *BundleResource) HasAccessLevelRemoteId() bool

HasAccessLevelRemoteId returns a boolean if a field has been set.

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