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snake.html
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63 lines (56 loc) · 2.22 KB
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<div style="margin-top: 15%; margin-left: 35%; background-color: #A7D948; width: 260px">
<div style="position: absolute; margin-top: 195px; margin-left: 50px; background-color: #A7D948 ">
<span id="score" style=" position: absolute; margin-left: 3px"></span>
<span id="high-score" style=" position: absolute; margin-left: 50%"></span>
<canvas id="snakeGameCanvas" width="195" height="140"
style="border:1px solid #000000; background: #A7D948">
</canvas>
</div>
<img src="./src/nokia3110.png" style="position: relative"/>
<!--<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>-->
</div>
<script src="./src/snake.js"></script>
<script>
window.addEventListener('scroll', () => window.scrollTo(0, 0))
let highScoreElement = document.getElementById('high-score')
let scoreElement = document.getElementById("score")
document.addEventListener('keydown', function (e) {
let keys = {
37: 'left',
38: 'up',
39: 'right',
40: 'down',
80: 'pause',
};
let xVector = (snake.xChange !== 0)
let yVector = (snake.yChange !== 0)
if (keys[e.keyCode] === "left" && !xVector && !snake.paused) {
snake.xChange = -10;
snake.yChange = 0;
}
if (keys[e.keyCode] === "up" && !yVector && !snake.paused) {
snake.xChange = 0;
snake.yChange = -10;
}
if (keys[e.keyCode] === "right" && !xVector && !snake.paused) {
snake.xChange = 10
snake.yChange = 0
}
if (keys[e.keyCode] === "down" && !yVector && !snake.paused) {
snake.xChange = 0;
snake.yChange = 10;
}
if (keys[e.keyCode] === "pause") {
snake.pauseGame()
}
})
let interval = setInterval(() => {
snake.drawBoard();
snake.drawGameStatus()
snake.moveSnake();
scoreElement.innerText = `score: ${snake.score}`
highScoreElement.innerText = `high score: ${snake.highScore < snake.score ? snake.score : snake.highScore}`
snake.drawSnake();
snake.drawFood()
}, 100)
</script>