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Epic: Equilibrium calcsGroups together issues/user stories releated to equilibrium calculationsGroups together issues/user stories releated to equilibrium calculationson holdrecruitmentwishlistrequest new feature; bigger than revision; OK to remove after adding to Milestonerequest new feature; bigger than revision; OK to remove after adding to Milestone
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Imported from redmine, Issue #56287
Opened by @RickMethot on 2018-10-15
Status when imported: On Hold
The following code seems incomplete in its logic.
Currently, if R0 is time-varying, SS will recalculate SSB_use and in doing so will use the current year's biology-at-age. However, if R0 is not time-varying, but growth or M is time-varying, then SSB_use will remain same as SSB_virgin. It seems useful to consider whether SSB_use should be updated when there is dynamic growth to be more like a complete dynamic B0. Your thoughts appreciated.
if(SR_parm_timevary(1)==0) // R0 is not time-varying
{R0_use=Recr_virgin; SSB_use=SSB_virgin;}
else
{
R0_use=mfexp(SR_parm_work(1));
equ_Recr=R0_use;
Fishon=0;
eq_yr=y;
bio_yr=y;
Do_Equil_Calc(R0_use); // call function to do equilibrium calculation and get SSB_equil
if(fishery_on_off==1) {Fishon=1;} else {Fishon=0;}
SSB_use=SSB_equil;
}
Recruits=Spawn_Recr(SSB_use,R0_use,SSB_current); // calls to function Spawn_Recr
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Epic: Equilibrium calcsGroups together issues/user stories releated to equilibrium calculationsGroups together issues/user stories releated to equilibrium calculationson holdrecruitmentwishlistrequest new feature; bigger than revision; OK to remove after adding to Milestonerequest new feature; bigger than revision; OK to remove after adding to Milestone
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