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actor_critic.py
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199 lines (157 loc) · 7.06 KB
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"""
solving pendulum using actor-critic model
"""
import gym
import numpy as np
from keras.models import Sequential, Model
from keras.layers import Dense, Dropout, Input
from keras.layers.merge import Add, Multiply
from keras.optimizers import Adam
import keras.backend as K
import tensorflow as tf
import random
from collections import deque
# determines how to assign values to each state, i.e. takes the state
# and action (two-input model) and determines the corresponding value
class ActorCritic:
def __init__(self, env, sess):
self.env = env
self.sess = sess
self.learning_rate = 0.001
self.epsilon = 1.0
self.epsilon_decay = .995
self.gamma = .95
self.tau = .125
# ===================================================================== #
# Actor Model #
# Chain rule: find the gradient of chaging the actor network params in #
# getting closest to the final value network predictions, i.e. de/dA #
# Calculate de/dA as = de/dC * dC/dA, where e is error, C critic, A act #
# ===================================================================== #
self.memory = deque(maxlen=2000)
self.actor_state_input, self.actor_model = self.create_actor_model()
_, self.target_actor_model = self.create_actor_model()
self.actor_critic_grad = tf.placeholder(tf.float32,
[None, self.env.action_space.shape[0]]) # where we will feed de/dC (from critic)
actor_model_weights = self.actor_model.trainable_weights
self.actor_grads = tf.gradients(self.actor_model.output,
actor_model_weights, -self.actor_critic_grad) # dC/dA (from actor)
grads = zip(self.actor_grads, actor_model_weights)
self.optimize = tf.train.AdamOptimizer(self.learning_rate).apply_gradients(grads)
# ===================================================================== #
# Critic Model #
# ===================================================================== #
self.critic_state_input, self.critic_action_input, \
self.critic_model = self.create_critic_model()
_, _, self.target_critic_model = self.create_critic_model()
self.critic_grads = tf.gradients(self.critic_model.output,
self.critic_action_input) # where we calcaulte de/dC for feeding above
# Initialize for later gradient calculations
self.sess.run(tf.initialize_all_variables())
# ========================================================================= #
# Model Definitions #
# ========================================================================= #
def create_actor_model(self):
state_input = Input(shape=self.env.observation_space.shape)
h1 = Dense(24, activation='relu')(state_input)
h2 = Dense(48, activation='relu')(h1)
h3 = Dense(24, activation='relu')(h2)
output = Dense(self.env.action_space.shape[0], activation='relu')(h3)
model = Model(input=state_input, output=output)
adam = Adam(lr=0.001)
model.compile(loss="mse", optimizer=adam)
return state_input, model
def create_critic_model(self):
state_input = Input(shape=self.env.observation_space.shape)
state_h1 = Dense(24, activation='relu')(state_input)
state_h2 = Dense(48)(state_h1)
action_input = Input(shape=self.env.action_space.shape)
action_h1 = Dense(48)(action_input)
merged = Add()([state_h2, action_h1])
merged_h1 = Dense(24, activation='relu')(merged)
output = Dense(1, activation='relu')(merged_h1)
model = Model(input=[state_input,action_input], output=output)
adam = Adam(lr=0.001)
model.compile(loss="mse", optimizer=adam)
return state_input, action_input, model
# ========================================================================= #
# Model Training #
# ========================================================================= #
def remember(self, cur_state, action, reward, new_state, done):
self.memory.append([cur_state, action, reward, new_state, done])
def _train_actor(self, samples):
for sample in samples:
cur_state, action, reward, new_state, _ = sample
predicted_action = self.actor_model.predict(cur_state)
grads = self.sess.run(self.critic_grads, feed_dict={
self.critic_state_input: cur_state,
self.critic_action_input: predicted_action
})[0]
self.sess.run(self.optimize, feed_dict={
self.actor_state_input: cur_state,
self.actor_critic_grad: grads
})
def _train_critic(self, samples):
for sample in samples:
cur_state, action, reward, new_state, done = sample
if not done:
target_action = self.target_actor_model.predict(new_state)
future_reward = self.target_critic_model.predict(
[new_state, target_action])[0][0]
reward += self.gamma * future_reward
self.critic_model.fit([cur_state, action], reward, verbose=0)
def train(self):
batch_size = 32
if len(self.memory) < batch_size:
return
rewards = []
samples = random.sample(self.memory, batch_size)
self._train_critic(samples)
self._train_actor(samples)
# ========================================================================= #
# Target Model Updating #
# ========================================================================= #
def _update_actor_target(self):
actor_model_weights = self.actor_model.get_weights()
actor_target_weights = self.target_critic_model.get_weights()
for i in range(len(actor_target_weights)):
actor_target_weights[i] = actor_model_weights[i]
self.target_critic_model.set_weights(actor_target_weights)
def _update_critic_target(self):
critic_model_weights = self.critic_model.get_weights()
critic_target_weights = self.critic_target_model.get_weights()
for i in range(len(critic_target_weights)):
critic_target_weights[i] = critic_model_weights[i]
self.critic_target_model.set_weights(critic_target_weights)
def update_target(self):
self._update_actor_target()
self._update_critic_target()
# ========================================================================= #
# Model Predictions #
# ========================================================================= #
def act(self, cur_state):
self.epsilon *= self.epsilon_decay
if np.random.random() < self.epsilon:
return self.env.action_space.sample()
return self.actor_model.predict(cur_state)
def main():
sess = tf.Session()
K.set_session(sess)
env = gym.make("Pendulum-v0")
actor_critic = ActorCritic(env, sess)
num_trials = 10000
trial_len = 500
cur_state = env.reset()
action = env.action_space.sample()
while True:
env.render()
cur_state = cur_state.reshape((1, env.observation_space.shape[0]))
action = actor_critic.act(cur_state)
action = action.reshape((1, env.action_space.shape[0]))
new_state, reward, done, _ = env.step(action)
new_state = new_state.reshape((1, env.observation_space.shape[0]))
actor_critic.remember(cur_state, action, reward, new_state, done)
actor_critic.train()
cur_state = new_state
if __name__ == "__main__":
main()