I'm getting reports that polygon draw completion may be a little picky on screens with a devicePixelRatio greater than 1 (because it doesn't take that into account). Also, we should consider changing the cursor when you get close enough. Could also just render the hitbox.
I'm getting reports that polygon draw completion may be a little picky on screens with a
devicePixelRatiogreater than1(because it doesn't take that into account). Also, we should consider changing the cursor when you get close enough. Could also just render the hitbox.