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flag.go
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157 lines (128 loc) · 2.47 KB
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package main
import (
"fmt"
"github.com/spf13/pflag"
)
// Flag is the basic flag structure
type Flag struct {
Name string `yaml:"name"`
Short string `yaml:"short"`
Help string `yaml:"help"`
Global bool `yaml:"global"`
Default interface{} `yaml:"default"`
Type string `yaml:"type"`
value interface{}
}
func validateFlag(flag Flag, flags map[string]Flag) error {
if flag.Name == "" {
return fmt.Errorf("Missing name for flag: %+v", flag)
}
if flag.Help == "" {
return fmt.Errorf("Missing help for flag: %s", flag.Name)
}
for _, f := range flags {
if f.Name == flag.Name {
return fmt.Errorf("Duplicate flag found for %s", flag.Name)
}
if flag.Short != "" && f.Short == flag.Short {
return fmt.Errorf("Duplicate flag short name found for %s", flag.Name)
}
}
return nil
}
func setStringFlag(f Flag, fs *pflag.FlagSet) {
f.value = new(string)
flags[f.Name] = f
d := ""
if f.Default != nil {
d = f.Default.(string)
}
fs.StringVarP(
flags[f.Name].value.(*string),
f.Name,
f.Short,
d,
f.Help,
)
}
func setBoolFlag(f Flag, fs *pflag.FlagSet) {
f.value = new(bool)
flags[f.Name] = f
d := false
if f.Default != nil {
d = f.Default.(bool)
}
fs.BoolVarP(
flags[f.Name].value.(*bool),
f.Name,
f.Short,
d,
f.Help,
)
}
func setIntFlag(f Flag, fs *pflag.FlagSet) {
f.value = new(int)
flags[f.Name] = f
d := 0
if f.Default != nil {
d = f.Default.(int)
}
fs.IntVarP(
flags[f.Name].value.(*int),
f.Name,
f.Short,
d,
f.Help,
)
}
func setFloatFlag(f Flag, fs *pflag.FlagSet) {
f.value = new(float64)
flags[f.Name] = f
d := 0.0
if f.Default != nil {
d = f.Default.(float64)
}
fs.Float64VarP(
flags[f.Name].value.(*float64),
f.Name,
f.Short,
d,
f.Help,
)
}
// Value returns the generic interface value of a flag
func (f Flag) Value() interface{} {
return f.value
}
// String returns the string value of a flag
func (f Flag) String() string {
if f.Type == "string" || f.Type == "" {
v := f.value.(*string)
return *v
}
return ""
}
// Bool returns the string value of a flag
func (f Flag) Bool() bool {
if f.Type == "bool" {
v := f.value.(*bool)
return *v
}
return false
}
// Int returns the int value of a flag
func (f Flag) Int() int {
if f.Type == "int" {
v := f.value.(*int)
return *v
}
return 0
}
// Float returns the int value of a flag
func (f Flag) Float() float64 {
if f.Type == "float" {
v := f.value.(*float64)
return *v
}
return 0
}