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1 | | - |
2 | | -[](https://codecov.io/github/mygamedevtools/scene-loader) |
3 | | -[](https://github.com/mygamedevtools/scene-loader/actions/workflows/test.yml) |
4 | | -[](https://github.com/mygamedevtools/scene-loader/actions/workflows/release.yml) |
5 | | -[](https://openupm.com/packages/com.mygamedevtools.scene-loader/) |
6 | | - |
7 | | - |
8 | | - |
| 1 | +<h1 align=center> |
9 | 2 | Scene Loading |
10 | | -=== |
11 | | - |
12 | | -_A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask._ |
| 3 | +</h1> |
| 4 | + |
| 5 | +<p align=center> |
| 6 | + <a href="LICENSE"> |
| 7 | + <img src="https://img.shields.io/github/license/mygamedevtools/scene-loader" /> |
| 8 | + </a> |
| 9 | + <a href="https://codecov.io/github/mygamedevtools/scene-loader"> |
| 10 | + <img src="https://codecov.io/github/mygamedevtools/scene-loader/branch/main/graph/badge.svg?token=J4ISVSF390" /> |
| 11 | + </a> |
| 12 | + <a href="https://github.com/mygamedevtools/scene-loader/actions/workflows/test.yml"> |
| 13 | + <img src="https://github.com/mygamedevtools/scene-loader/actions/workflows/test.yml/badge.svg" /> |
| 14 | + </a> |
| 15 | + <a href="https://github.com/mygamedevtools/scene-loader/actions/workflows/release.yml"> |
| 16 | + <img src="https://github.com/mygamedevtools/scene-loader/actions/workflows/release.yml/badge.svg" /> |
| 17 | + </a> |
| 18 | + <a href="https://github.com/mygamedevtools/scene-loader/commits/"> |
| 19 | + <img src="https://img.shields.io/github/last-commit/mygamedevtools/scene-loader" /> |
| 20 | + </a> |
| 21 | +</p> |
| 22 | + |
| 23 | +<p align=center> |
| 24 | + <a href="https://openupm.com/packages/com.mygamedevtools.scene-loader/"> |
| 25 | + <img src="https://img.shields.io/npm/v/com.mygamedevtools.scene-loader?label=openupm®istry_uri=https://package.openupm.com" /> |
| 26 | + </a> |
| 27 | + <a href="https://github.com/mygamedevtools/scene-loader/releases/latest"> |
| 28 | + <img src="https://img.shields.io/github/v/release/mygamedevtools/scene-loader?sort=semver" /> |
| 29 | + </a> |
| 30 | + <a href="https://github.com/semantic-release/semantic-release"> |
| 31 | + <img src="https://img.shields.io/badge/semantic--release-angular-e10079?logo=semantic-release" /> |
| 32 | + </a> |
| 33 | +</p> |
| 34 | + |
| 35 | +<p align=center><i> |
| 36 | +A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask. |
| 37 | +</i></p> |
13 | 38 |
|
14 | 39 | Summary |
15 | 40 | --- |
|
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