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CTRL+C on windows is trapped by this library #20

@ValentinTrinque

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@ValentinTrinque

According to the Windows documentation:

The SetConsoleMode function can disable the ENABLE_PROCESSED_INPUT input mode for a console's input buffer, so CTRL+C is reported as keyboard input rather than as a signal.

In the windows implementation, we do:

var newMode uint32
newMode &^= windows.ENABLE_ECHO_INPUT
newMode &^= windows.ENABLE_LINE_INPUT
newMode &^= windows.ENABLE_MOUSE_INPUT
newMode &^= windows.ENABLE_WINDOW_INPUT

newMode &^= windows.ENABLE_PROCESSED_INPUT // This reports CTRL+C as an input rather than as a signal.

newMode |= windows.ENABLE_EXTENDED_FLAGS
newMode |= windows.ENABLE_INSERT_MODE
newMode |= windows.ENABLE_QUICK_EDIT_MODE

I believe it should be changed to newMode |= windows.ENABLE_PROCESSED_INPUT so we keep the signal propagation.

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