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main.py
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51 lines (41 loc) · 1.2 KB
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from turtle import Screen
from snake import Snake
from food import Food
from score import Score
import time
screen = Screen()
screen.bgcolor("black")
screen.title("My Snake Game")
screen.setup(width=600, height=600)
screen.tracer(0)
snake = Snake()
food = Food()
my_score = Score()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
game_is_on = True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
# detect collision with food
if snake.head.distance(food) < 15:
food.refresh()
snake.extend()
my_score.clear()
my_score.increase_score()
# detect collision with wall
if snake.head.xcor() > 280 or snake.head.xcor() < -280 or snake.head.ycor() > 280 or snake.head.ycor() < -280:
my_score.game_over()
game_is_on = False
# detect collision with tail
for segment in snake.segments:
if segment == snake.head:
continue
if segment.position() == snake.head.position():
my_score.game_over()
game_is_on = False
screen.exitonclick()