I'd like to use InputStream for use in my game because it uses MP3 files stored in ZIP archives.
I also use byte arrays to buffer ZIP file data for class loading and recognition from InputStreams
This would require:
- removal of
FileWrapper class
- adding extra constructors for InputStream and
byte[]
- adding extra write functions for
OutputStream and byte[]
I'd like to use
InputStreamfor use in my game because it uses MP3 files stored in ZIP archives.I also use byte arrays to buffer ZIP file data for class loading and recognition from
InputStreamsThis would require:
FileWrapperclassbyte[]OutputStreamandbyte[]