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script.js
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300 lines (241 loc) · 7.92 KB
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let allPokemon = [];
let startID = 1;
let endID = 21;
let data = [];
let names = [];
function init() {
loadPokemon();
}
async function loadPokemon() {
document.getElementById('loader').classList.remove('hideloader');
for (let i = startID; i < endID; i++) {
let url = `https://pokeapi.co/api/v2/pokemon/${i}`;
let response = await fetch(url);
let currentPokemon = await response.json();
allPokemon.push(currentPokemon);
showPokemon(currentPokemon,i)
}
document.getElementById('loader').classList.add('hideloader');
}
function showPokemon(currentPokemon,i){
let id = currentPokemon.id;
let name = currentPokemon.name;
let imgURl = currentPokemon.sprites.other.dream_world.front_default
let fightclasstype = currentPokemon.types[0].type.name;
document.getElementById("cardContent").innerHTML += generateCard(fightclasstype, id, name, imgURl,i);
getType(currentPokemon, i, `pokemonClass${i}`);
}
function generateCard(fightclasstype, id, name, imgURl,i) {
return `
<div class="pokemonCard ${fightclasstype}" onclick="openPokeCard(${i})">
<div class="pokemonCardHeader">
<div class="pokemonName">${name}</div>
<div class="pokemonNumber"># ${id}</div>
</div>
<div class="pokemonCardContent">
<div class="pokemonClass" id="pokemonClass${i}">
</div>
<img class="pokemonIMG"src="${imgURl}" alt="" />
</div>
</div>
`;
}
function getType(currentPokemon, i, ID) {
for (let j = 0; j < currentPokemon.types.length; j++) {
let pokemonClassID = document.getElementById(ID);
pokemonClassID.innerHTML += `
<div class="fightClass">${currentPokemon.types[j].type.name}</div>
`;
}
}
// Rendering the popUpCart
function openPokeCard(i) {
document.getElementById("popUpContainer").classList.remove("dnone");
let pokecard = document.getElementById("openPokeCard");
let bigPokemon = allPokemon[i - 1];
let fightclasstype = bigPokemon.types[0].type.name;
pokecard.innerHTML = generatePokecard(bigPokemon, fightclasstype, i);
getType(bigPokemon, i, "pokemonCardClass");
renderAboutCategory(i);
renderAbilities(bigPokemon);
}
function closePokeCard() {
document.getElementById("popUpContainer").classList.add("dnone");
}
function doNotClose(event) {
event.stopPropagation();
}
function renderAbilities(bigPokemon) {
let abilities = document.getElementById("abilities");
abilities.innerHTML = "";
for (let l = 0; l < bigPokemon.abilities.length; l++) {
let newAbility = bigPokemon.abilities[l];
if (l < bigPokemon["abilities"].length - 1) {
abilities.innerHTML += createAbilities(newAbility);
} else {
abilities.innerHTML += createAbilitiesWithoutComma(newAbility);
}
}
}
function createAbilities(newAbility) {
return `${newAbility.ability.name}, `;
}
function createAbilitiesWithoutComma(newAbility) {
return `${newAbility.ability.name}`;
}
function generatePokecard(bigPokemon, fightclasstype, i) {
return `
<div class="openPokeCardTop ${fightclasstype}">
<div class="openPokemonCardHeader">
<div class="openPokemonHeadcontent">
<div class="openPokemonName">${bigPokemon.name}
</div>
<div class="openPokemonNumber"># ${bigPokemon.id}
</div>
</div>
<div class="openPokemonHeadIMG">
<img class="closebutton" onclick="closePokeCard()" src="img/close.png" alt="">
</div>
</div>
<div class="openPokemonClass" id="pokemonCardClass">
</div>
<div class="openPokemonCardIMG">
<img class="arrowleft" onclick="slide(${i-1})" src="img/arrow_back.svg" alt="">
<img class="pokemonimg" src="${bigPokemon.sprites.other.dream_world.front_default}" alt=""/>
<img class="arrowright" onclick="slide(${i+1})" src="img/arrow_forward.svg" alt="">
</div>
</div>
<div class="openPokeCardBottom">
<div class="categoryHeader">
<p onclick="renderAboutCategory(${i})"class="category">About</p>
<p onclick="renderBaseStats(${i})" class="category">Base Stats</p>
<p onclick="renderMoves(${i})"class="category">Moves</p>
</div>
<div class="categories" style="display: flex; justify-content: center;" id="categories">
</div>
</div>
`;
}
function renderAboutCategory(i){
document.getElementById('categories').classList.remove('move-div');
let currentPokemon = allPokemon[i-1];
let categoryAbout = document.getElementById("categories");
categoryAbout.innerHTML = ``;
categoryAbout.innerHTML = getAboutCategory(currentPokemon, i);
renderAbilities(currentPokemon);
}
function getAboutCategory(currentPokemon,){
return `
<div class="categoryAbout">
<div class="attribute">
<p>Height:
</p>
<p>${(currentPokemon.height / 10).toFixed(1).replaceAll(".", ",")} m
</p>
</div>
<hr class="line" />
<div class="attribute">
<p>Weight:</p>
<p>${(currentPokemon.weight / 10).toFixed(1).replaceAll(".", ",")} kg</p>
</div>
<hr class="line" />
<div class="attribute">
<p>Abilities:</p>
<p id="abilities"></p>
</div>
<hr class="line" />
<div class="attribute">
<p>Base Experience
</p>
<p>${currentPokemon.base_experience}
</p>
</div>
<hr class="line" />
</div>
`;
}
async function renderBaseStats (i){ {
document.getElementById('categories').classList.remove('move-div');
let currentPokemon = allPokemon[i-1];
let category = document.getElementById("categories");
category.innerHTML = ``;
category.innerHTML = `<canvas class="myChart" id="myChart"></canvas>`;
names = [];
data = [];
for (let q = 0; q < currentPokemon.stats.length; q++) {
let name = currentPokemon.stats[q].stat.name;
let stats = currentPokemon.stats[q].base_stat;
names.push(name);
data.push(stats);
}
const ctx = document.getElementById('myChart');
new Chart(ctx, {
type: 'doughnut',
data: {
labels: names,
datasets: [{
label: 'Basestats',
data: data,
backgroundColor: [
'rgb(86, 193, 130)',
'rgb(251, 108, 108)',
'rgb(227, 177, 58)',
'rgb(50, 179, 226)',
'rgb(175, 207, 123)',
'rgb(165, 97, 165)',
],
hoverOffset: 4
}]
}
})
}}
function renderMoves(i){
document.getElementById('categories').classList.add('move-div');
let currentPokemon = allPokemon[i-1];
let movesCategory = document.getElementById("categories");
movesCategory.innerHTML = `
<div class="moveArrowDown"> <img src="img/keyboard_double_arrow_down_FILL0_wght100_GRAD0_opsz40.svg" alt=""> </div>`;
for (let n = 0; n < currentPokemon.moves.length; n++) {
let newMoves = currentPokemon.moves[n];
movesCategory.innerHTML += getMovesCategory(newMoves, n);
}
}
function getMovesCategory(newMoves){
return `
<p class="move" id="move">${newMoves.move.name}</p>`;
}
function slide(p){
let currentPokemon = allPokemon[p-1];
let fightclasstype = currentPokemon.types[0].type.name;
let slide = document.getElementById('openPokeCard');
if (p < currentPokemon.length){
p = -1;
}
if (p > currentPokemon.length - 1){
p =0;
}
slide.innerHTML = generatePokecard(currentPokemon,fightclasstype,p);
getType(currentPokemon, p,`pokemonCardClass`);
renderAboutCategory(p);
}
function searchPokemon(){
let search = document.getElementById("search").value;
search = search.toLowerCase();
let content = document.getElementById('cardContent');
content.innerHTML='';
for (let s = 0; s < allPokemon.length; s++) {
pokemon = allPokemon[s];
if(pokemon.name.includes(search))
showPokemon(pokemon,s);
}
}
async function loadNewPokemon() {
let content = document.getElementById('cardContent');
if (content.offsetHeight + content.scrollTop >= content.scrollHeight) {
content.classList.add('stopScroll');
startID = endID;
endID = endID + 20;
await loadPokemon();
content.classList.remove('stopScroll');
}
}