Describe the bug
Mesh collisions with concave surfaces are exported without concavity, often resulting in a convex "blob" mesh collision
To Reproduce
- Create a model with mesh collision
- Model the mesh collision to have concave surfaces
- export the model and implement to appear in-game
Additional context
Monolithic mesh collisions can be split into multiple meshes so this issue can be remedied somewhat currently
Describe the bug
Mesh collisions with concave surfaces are exported without concavity, often resulting in a convex "blob" mesh collision
To Reproduce
Additional context
Monolithic mesh collisions can be split into multiple meshes so this issue can be remedied somewhat currently