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QatavinKiwiHawk
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Fix basic loader crafting category (#536)
* Fix basic loader crafting category Resolves #535 Changes the crafting category on basic loaders to "crafting" instead of "crafting-with-fluid" for AAI Loaders' Expensive Mode setting. The recipe indeed does not include any fluids. * Updating changelog --------- Co-authored-by: KiwiHawk <59639+KiwiHawk@users.noreply.github.com>
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boblogistics/changelog.txt

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@@ -4,6 +4,7 @@ Date: ???
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Changes:
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- Reduced charge approach distance for robochests. Robots waiting to charge will now wait closer to the robochest. #533
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Bugfixes:
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- Allowed Basic loaders (AAI Loaders mod) to be crafted in Assembling maching 1 / hand crafted when using expensive mode. #535
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- Fixed next_upgrade for Steam powered inserter and Ultimate inserter #542
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Version: 2.0.6
@@ -30,7 +31,7 @@ Date: 02. 01. 2026
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- Updated AAI Industry integration #393
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- Integrated Bob's Locale Translations mod #445
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- Added support for frozen entities (with Space Age) #477
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- Allowd splitters to be connected to the circuit network #486
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- Allowed splitters to be connected to the circuit network #486
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- Re-added valves #488
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Version: 2.0.3

boblogistics/prototypes/aai-loaders.lua

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@@ -136,7 +136,7 @@ then
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energy_required = 2,
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},
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unlubricated_recipe = {
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crafting_category = "crafting-with-fluid",
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crafting_category = "crafting",
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ingredients = unlubricated_ingredients.basic,
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energy_required = 10,
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},

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