Hi there!
Before I begin my message, I would like to genuinely thank you for the creation of Mo' Bends. Despite that the last major update was four years ago, this mod remains among the most prominent animation mods for Minecraft.
I was recently working on a feature your mod offers: BendsPacks. It seems not fully implemented, however already functional. I achieved relative success in my endeavour: created .bendsmeta file, .bends file, and exported animation in binary format(using blender) with the add-on you made.
My goal is to set up a chain of conditions(if player moves and if in main hand holds a diamond hammer from Dungeon Tactics mod), then make their right leg tweak the hell out. However, it doesn't work? Did I make a mistake in my code?
The mentioned files are available through this link:
https://drive.google.com/drive/folders/1LrNtoYk5696NHo1fG9fQ1kNxIT8Cab1_?usp=sharing
Hi there!
Before I begin my message, I would like to genuinely thank you for the creation of Mo' Bends. Despite that the last major update was four years ago, this mod remains among the most prominent animation mods for Minecraft.
I was recently working on a feature your mod offers: BendsPacks. It seems not fully implemented, however already functional. I achieved relative success in my endeavour: created .bendsmeta file, .bends file, and exported animation in binary format(using blender) with the add-on you made.
My goal is to set up a chain of conditions(if player moves and if in main hand holds a diamond hammer from Dungeon Tactics mod), then make their right leg tweak the hell out. However, it doesn't work? Did I make a mistake in my code?
The mentioned files are available through this link:
https://drive.google.com/drive/folders/1LrNtoYk5696NHo1fG9fQ1kNxIT8Cab1_?usp=sharing