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issue with texture stitching #7

@SriGanesh130

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@SriGanesh130

created a .ply file from obj file using meshlab.Ran TextureStitching with mesh and composite texture and mask of that texture. it saying:
[EXCEPTION] InitializeGridChartsActiveNodes: Node already covered

Tried with the partial textures too, its giving core dumped. Give me some suggestion about what is texture format specifier and confidence format specifier

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