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# Copyright (c) 2020 NVIDIA Corporation
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
"""Perform a grasp evaluation on a soft object using a Panda hand.
Usage example:
python3 run_grasp_evaluation.py --object=rectangle --grasp_ind=3 --youngs=2e5 --density=1000
--ori_start=10 --ori_end=10 --mode=reorient --write
"""
import argparse
import os
import timeit
import xml.etree.ElementTree as ET
import h5py
import numpy as np
from isaacgym import gymapi
from scipy.spatial.transform import Rotation as R
from utils import pandafsm
from utils import uniform_sphere
from utils import metrics_features_utils
ASSETS_DIR = "examples/"
RESULTS_DIR = "results/"
RESULTS_STORAGE_TAG = "_local"
PLATFORM_HEIGHT = 1.0
def set_object_parameters(asset_file_object, **kwargs):
"""Write object parameters into URDF file (TODO: This function is now a Gym method)."""
try:
tree = ET.parse(asset_file_object)
root = tree.getroot()
for key, value in kwargs.items():
for attribute in root.iter(key):
attribute.set('value', str(value))
tree.write(asset_file_object)
return True
except BaseException:
return False
def get_height_of_objects(tet_file):
"""Return the height of the test object."""
mesh_lines = list(open(tet_file, "r"))
mesh_lines = [line.strip('\n') for line in mesh_lines]
zs = []
for ml in mesh_lines:
sp = ml.split(" ")
if sp[0] == 'v':
zs.append(float(sp[3]))
return 2 * abs(min(zs))
def create_sim(gym, use_viewer, args):
"""Set sim parameters and create a Sim object."""
# Set simulation parameters
sim_type = gymapi.SIM_FLEX # Can also use SIM_PHYSX
sim_params = gymapi.SimParams()
sim_params.dt = 1.0 / 1500
sim_params.substeps = 1
sim_params.gravity = gymapi.Vec3(0.0, -9.81, 0.0)
if args.mode in ["shake", "twist"]:
sim_params.gravity = gymapi.Vec3(0.0, 0.0, 0.0)
# Set stress visualization parameters
sim_params.stress_visualization = True
sim_params.stress_visualization_min = 1.0e2
sim_params.stress_visualization_max = 1e5
# Set FleX-specific parameters
sim_params.flex.solver_type = 5
sim_params.flex.num_outer_iterations = 10
sim_params.flex.num_inner_iterations = 200
sim_params.flex.relaxation = 0.75
sim_params.flex.warm_start = 0.8
sim_params.flex.deterministic_mode = True
# Set contact parameters
sim_params.flex.shape_collision_distance = 5e-4
sim_params.flex.contact_regularization = 1.0e-6
sim_params.flex.shape_collision_margin = 1.0e-4
sim_params.flex.dynamic_friction = 0.7
# Create Sim object
gpu_physics = 0
gpu_render = 0
if not use_viewer:
gpu_render = -1
return gym.create_sim(gpu_physics, gpu_render, sim_type,
sim_params), sim_params
def main():
"""Run grasp evaluation."""
# Create command line flag options
parser = argparse.ArgumentParser(description='Options')
parser.add_argument('--object', required=True, help="Name of object")
parser.add_argument('--grasp_ind', default=0, type=int, help="Index of grasp candidate to test")
parser.add_argument(
'--ori_start',
default=0,
type=int,
help="Start index of vectors to test. [0, 15]")
parser.add_argument(
'--ori_end',
default=5,
type=int,
help="End index of vectors to test. [0, 15]")
parser.add_argument('--density', default='1000', type=str, help="Density of object [kg/m^3]")
parser.add_argument('--youngs', default='5e5', type=str, help="Elastic modulus of object [Pa]")
parser.add_argument('--poissons', default='0.3', type=str, help="Poisson's ratio of object")
parser.add_argument(
'--mode',
default='pickup',
type=str,
help="Name of test to run, one of {pickup, reorient, shake, twist}")
parser.add_argument(
'--viewer',
dest='viewer',
action='store_true',
help="Display graphical viewer")
parser.add_argument(
'--no-viewer',
dest='viewer',
action='store_false',
help="Do not display graphical viewer.")
parser.add_argument('--fill', dest='fill', action='store_true',
help="Run only tests without pre-existing results")
parser.add_argument('--no-fill', dest='fill', action='store_false',
help="Run all tests regardless of pre-existing results")
parser.add_argument('--write', dest='write_results', action='store_true', help="Record results")
parser.add_argument('--no-write',
dest='write_results',
action='store_false', help="Do not record results")
parser.add_argument(
'--tag',
default='',
type=str,
help="Additional tring to add onto name of results files.")
parser.set_defaults(viewer=False)
parser.set_defaults(viewer=True)
parser.set_defaults(write_results=False)
args = parser.parse_args()
use_viewer = args.viewer
write_results = args.write_results
object_name = args.object
object_path = os.path.join(ASSETS_DIR, object_name)
folder_name = object_name + RESULTS_STORAGE_TAG
object_file_name = object_name + "_" + args.density + "_" + args.youngs + "_" + \
args.poissons + "_" + args.mode + "_tag" + args.tag + "_results.h5"
h5_file_path = os.path.join(RESULTS_DIR, folder_name, args.youngs, object_file_name)
# Optionally skip data collection if good data already exists (args.fill flag)
if os.path.exists(h5_file_path) and args.fill:
existing_h5 = h5py.File(h5_file_path, 'r')
existing_timed_out = existing_h5['timed_out'][args.grasp_ind,
args.ori_start]
existing_succeeded = True
if args.mode == "pickup":
existing_pos_under_gravity_dset = existing_h5[
'positions_under_gravity']
if np.all(existing_pos_under_gravity_dset[args.grasp_ind] == 0):
existing_succeeded = False
if args.mode == "reorient":
reorientation_meshes_dset = existing_h5['reorientation_meshes']
if np.all(reorientation_meshes_dset[args.grasp_ind, args.ori_start,
0] == 0):
existing_succeeded = False
if args.mode == "shake":
shake_fail_accs_dset = existing_h5['shake_fail_accs']
if shake_fail_accs_dset[args.grasp_ind, args.ori_start] == 0.0:
existing_succeeded = False
if args.mode == "twist":
twist_fail_accs_dset = existing_h5['twist_fail_accs']
if twist_fail_accs_dset[args.grasp_ind, args.ori_start] == 0.0:
existing_succeeded = False
existing_h5.close()
if existing_timed_out == 0.0 and existing_succeeded:
print("Data already exists, returning")
return
else:
print("Existing data is imperfect, rerunning")
# Get the grasp candidates
grasp_file_name = object_name + "_grasps.h5"
f = h5py.File(os.path.realpath(os.path.join(object_path, grasp_file_name)), 'r')
grasp_candidate_poses = f['poses'][args.grasp_ind:args.grasp_ind + 1]
num_grasp_poses = f['poses'].shape[0]
f.close()
# Create Gym object
gym = gymapi.acquire_gym()
sim, sim_params = create_sim(gym, use_viewer, args)
# Define scene and environments
envs_per_row = 6
env_dim = 0.3
if args.mode in ["shake", "twist"]:
env_dim = 1.0
# Define environment as half-cube (half in vertical direction)
env_lower = gymapi.Vec3(-env_dim, 0, -env_dim)
env_upper = gymapi.Vec3(env_dim, env_dim, env_dim)
# Define asset properties
asset_root = './'
asset_options = gymapi.AssetOptions()
asset_options.flip_visual_attachments = False
asset_options.armature = 0.0 # Additional moment of inertia due to motors
# 1e-4 # Collision distance for rigid bodies. Minkowski sum of collision
# mesh and sphere. Default value is large, so set explicitly
asset_options.thickness = 0.0
asset_options.linear_damping = 1.0 # Linear damping for rigid bodies
asset_options.angular_damping = 0.0 # Angular damping for rigid bodies
asset_options.disable_gravity = True
# Activates PD position, velocity, or torque controller, instead of doing
# DOF control in post-processing
asset_options.default_dof_drive_mode = gymapi.DOF_MODE_VEL
# Load Franka and object assets
asset_file_franka = 'franka_description/robots/franka_panda_fem_simple_v4_with_arm.urdf'
asset_file_platform = os.path.join(ASSETS_DIR, 'platform.urdf')
asset_file_object = os.path.join(object_path, "rectangle.urdf")
# Set object parameters based on command line args (TODO: Use new methods)
set_parameter_result = False
fail_counter = 0
while set_parameter_result is False and fail_counter < 10:
try:
set_parameter_result = set_object_parameters(
asset_file_object,
density=args.density,
youngs=args.youngs,
poissons=args.poissons)
except BaseException:
fail_counter += 1
pass
# Set asset options
asset_options.fix_base_link = True
asset_handle_franka = gym.load_asset(sim, asset_root, asset_file_franka,
asset_options)
asset_options.fix_base_link = False
asset_options.min_particle_mass = 1e-20 # 1e-4 by default
asset_handle_object = gym.load_asset(sim, asset_root, asset_file_object,
asset_options)
asset_options.fix_base_link = True
asset_handle_platform = gym.load_asset(sim, asset_root,
asset_file_platform, asset_options)
# Define camera properties and create Viewer object
camera_props = gymapi.CameraProperties()
camera_props.width = 1920
camera_props.height = 1080
# Set up camera angles if using graphical display (viewer)
if use_viewer:
viewer = gym.create_viewer(sim, camera_props)
camera_target = gymapi.Vec3(0.0, 1.0, 0.0)
camera_pos = gymapi.Vec3(-0, 1.02, 0.5)
if args.object == "heart":
camera_pos = gymapi.Vec3(-0, 1.02, 0.3)
gym.viewer_camera_look_at(viewer, None, camera_pos, camera_target)
else:
viewer = None
# Define transforms to convert between Trimesh and Isaac Gym conventions
from_trimesh_transform = gymapi.Transform()
from_trimesh_transform.r = gymapi.Quat(0, 0.7071068, 0,
0.7071068) # Rot_y(90), R_ba
neg_rot_x_transform = gymapi.Transform()
neg_rot_x = gymapi.Quat(0.7071068, 0, 0, -0.7071068)
neg_rot_x_transform.r = neg_rot_x
# Get 16 equally spaced vectors in a unit sphere
all_directions, _, _, _ = uniform_sphere.get_uniform_directions_regular(16)
num_directions = len(all_directions)
all_directions = all_directions[args.ori_start:args.ori_end + 1]
# Create environments, Franka actor, and object actor
env_handles = []
franka_handles = []
object_handles = []
platform_handles = []
hand_origins = []
env_spread = grasp_candidate_poses
if args.mode.lower() in ["reorient", "shake", "twist"]:
env_spread = all_directions
for i, test_grasp_pose in enumerate(env_spread):
if args.mode.lower() in ["reorient", "shake", "twist"]:
test_grasp_pose = grasp_candidate_poses[0]
# Create environment
env_handle = gym.create_env(sim, env_lower, env_upper, envs_per_row)
env_handles.append(env_handle)
# Define shared pose/collision parameters
pose = gymapi.Transform()
grasp_transform = gymapi.Transform()
grasp_transform.r = gymapi.Quat(test_grasp_pose[4], test_grasp_pose[5],
test_grasp_pose[6], test_grasp_pose[3])
identity_quat = gymapi.Quat(0., 0., 0., 1.)
_, desired_rpy = metrics_features_utils.get_desired_rpy(
identity_quat, grasp_transform.r)
collision_group = i
collision_filter = 0
# Create Franka actors
pose.p = gymapi.Vec3(test_grasp_pose[0], test_grasp_pose[1],
test_grasp_pose[2])
pose.p = neg_rot_x_transform.transform_vector(pose.p)
pose.p.y += PLATFORM_HEIGHT
franka_handle = gym.create_actor(env_handle, asset_handle_franka, pose,
f"franka_{i}", collision_group, 1)
franka_handles.append(franka_handle)
direction = np.array(
[all_directions[i][1], all_directions[i][2],
all_directions[i][0]]) # Read direction as y-up convention
curr_joint_positions = gym.get_actor_dof_states(
env_handle, franka_handle, gymapi.STATE_ALL)
curr_joint_positions['pos'] = [
0., 0., 0., 0., 0., 0., 0., desired_rpy[0], desired_rpy[1],
desired_rpy[2], 0.0, 0.0, 0.0, 0, 0.04, 0.04
]
curr_joint_positions['pos'] = np.zeros(16)
twist_axis = np.array([0., 0., 1.])
pose_transform = R.from_euler('ZYX', desired_rpy)
twist_transform = R.align_vectors(np.expand_dims(direction, axis=0),
np.expand_dims(twist_axis,
axis=0))[0]
twist_eulers = twist_transform.as_euler('xyz')
pose_correction = twist_transform.inv() * pose_transform
pose_correction_euler = pose_correction.as_euler('xyz')
# Correct for translation offset to match grasp
q0 = np.array([0., 0., -0.112])
q0_ = twist_transform.apply(q0)
disp_offset = q0 - q0_
curr_joint_positions['pos'] = [
disp_offset[0], disp_offset[1], disp_offset[2], twist_eulers[2],
twist_eulers[1], twist_eulers[0], 0., pose_correction_euler[2],
pose_correction_euler[1], pose_correction_euler[0], 0.0, 0.0, 0.0,
0, 0.04, 0.04
]
hand_origin = pose
hand_origins.append(hand_origin)
finger_pose = gymapi.Transform()
finger_pose.p = pose.p
gym.set_actor_dof_states(env_handle, franka_handle,
curr_joint_positions, gymapi.STATE_ALL)
# Create soft object
tet_file_name = os.path.join(object_path, args.object + ".tet")
height_of_object = get_height_of_objects(tet_file_name)
pose = gymapi.Transform()
pose.r = neg_rot_x
pose.p = from_trimesh_transform.transform_vector(
gymapi.Vec3(0.0, 0.0, 0.0))
object_height_buffer = 0.001
pose.p.y += PLATFORM_HEIGHT + object_height_buffer
object_handle = gym.create_actor(env_handle, asset_handle_object, pose,
f"object_{i}", collision_group,
collision_filter)
object_handles.append(object_handle)
# Create platform
height_of_platform = 0.005
pose.p.y -= (height_of_platform + object_height_buffer +
+ 0.5 * height_of_object)
platform_handle = gym.create_actor(env_handle, asset_handle_platform,
pose, f"platform_{i}",
collision_group, 1)
platform_handles.append(platform_handle)
# Run simulation and view results
state = 'open'
history = 10
f_errs = np.ones(history, dtype=np.float32)
panda_fsms = []
directions = all_directions
for i in range(len(env_handles)):
if args.mode.lower() in ["reorient", "shake", "twist"]:
test_grasp_pose = grasp_candidate_poses[0]
directions = all_directions[i:i + 1]
else:
test_grasp_pose = env_spread[i]
pure_grasp_transform = gymapi.Transform()
pure_grasp_transform.r = gymapi.Quat(test_grasp_pose[4],
test_grasp_pose[5],
test_grasp_pose[6],
test_grasp_pose[3])
grasp_transform = gymapi.Transform()
grasp_transform.r = neg_rot_x * gymapi.Quat(
test_grasp_pose[4], test_grasp_pose[5], test_grasp_pose[6],
test_grasp_pose[3])
panda_fsm = pandafsm.PandaFsm(gym_handle=gym,
sim_handle=sim,
env_handles=env_handles,
franka_handle=franka_handles[i],
platform_handle=platform_handles[i],
state=state,
object_cof=sim_params.flex.dynamic_friction,
f_errs=f_errs,
grasp_transform=grasp_transform,
obj_name=object_name,
env_id=i,
hand_origin=hand_origins[i],
viewer=viewer,
envs_per_row=envs_per_row,
env_dim=env_dim,
youngs=args.youngs,
density=args.density,
directions=np.asarray(directions),
mode=args.mode.lower())
panda_fsms.append(panda_fsm)
# Make updating plot
all_done = False
loop_start = timeit.default_timer()
while not all_done:
# If it is taking too long, declare fail
if (timeit.default_timer() - loop_start > 700
and panda_fsms[i].state != 'reorient') or (
timeit.default_timer() - loop_start > 400
and panda_fsms[i].state == "squeeze_for_metric"):
print("Timed out")
for i in range(len(env_handles)):
if panda_fsms[i].state != "done":
panda_fsms[i].state = "done"
panda_fsms[i].timed_out = True
if use_viewer:
pass
for i in range(len(env_handles)):
panda_fsms[i].update_previous_particle_state_tensor()
all_done = all(panda_fsms[i].state == 'done'
for i in range(len(env_handles)))
gym.refresh_particle_state_tensor(sim)
for i in range(len(env_handles)):
if panda_fsms[i].state != "done":
panda_fsms[i].run_state_machine()
# Run simulation
gym.simulate(sim)
gym.fetch_results(sim, True)
gym.clear_lines(viewer)
gym.step_graphics(sim)
if use_viewer:
gym.draw_viewer(viewer, sim, True)
# Clean up
if use_viewer:
gym.destroy_viewer(viewer)
gym.destroy_sim(sim)
print("Finished the simulation")
if write_results:
metrics_features_utils.write_metrics_to_h5(args, num_grasp_poses,
num_directions,
h5_file_path, panda_fsms)
return
if __name__ == "__main__":
start_time = timeit.default_timer()
main()
print("Elapsed time", timeit.default_timer() - start_time)