When using blocks such as chests, torches, fences, or other blocks which are not full blocks, they are not rendered correctly in the build preview, or sometimes not rendered at all. Im sure theres some elegant way to make this work, but this project has been my first time touching rendering code so im truly inexperienced in this regard.
I dont view this as a huge issue, as the vast majority of multiblocks in minecraft history have consisted of full blocks, with few exceptions such as IE or HBM. And its not like you cant use non-full blocks, they just show up funny in the preview render.
The full release will be shipped with this bug if its not fixed before then, for better or worse, but if I ever figure out how to fix it, ofc i will fix it.
When using blocks such as chests, torches, fences, or other blocks which are not full blocks, they are not rendered correctly in the build preview, or sometimes not rendered at all. Im sure theres some elegant way to make this work, but this project has been my first time touching rendering code so im truly inexperienced in this regard.
I dont view this as a huge issue, as the vast majority of multiblocks in minecraft history have consisted of full blocks, with few exceptions such as IE or HBM. And its not like you cant use non-full blocks, they just show up funny in the preview render.
The full release will be shipped with this bug if its not fixed before then, for better or worse, but if I ever figure out how to fix it, ofc i will fix it.