Skip to content

multiple shaders are invalid and only the last one is applied #369

@zhzhanghao

Description

@zhzhanghao

How can the result of the previous shader be obtained and processed in the next shader

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions