diff --git a/Assets/Xbox Live/Editor/XboxLivePostProcessing.cs b/Assets/Xbox Live/Editor/XboxLivePostProcessing.cs
index bfd98398..e1d1a090 100644
--- a/Assets/Xbox Live/Editor/XboxLivePostProcessing.cs
+++ b/Assets/Xbox Live/Editor/XboxLivePostProcessing.cs
@@ -3,7 +3,6 @@
//
namespace Assets.Xbox_Live.Editor
{
- using System;
using System.IO;
using System.Xml;
using System.Xml.Linq;
@@ -11,52 +10,18 @@ namespace Assets.Xbox_Live.Editor
using Microsoft.Xbox.Services;
- using SyntaxTree.VisualStudio.Unity.Bridge;
-
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEngine;
///
- /// Handles post processing the generated Visaul Studio projects in order to deal with DevCenter
+ /// Handles post processing the generated Visual Studio projects in order to deal with DevCenter
/// association and including Xbox Live configuration files.
///
[InitializeOnLoad]
public class XboxLivePostProcessing
{
- static XboxLivePostProcessing()
- {
- ProjectFilesGenerator.ProjectFileGeneration += AddXboxServicesConfig;
- }
-
- ///
- /// Adds the XboxServices.config file to the generated project file.
- ///
- /// The name of the file being processed.
- /// The content of the file being processed.
- /// The project file with an additional content element included.
- ///
- /// This only modifies the Unity debug projects and will not have any
- /// effect on projects built as part of the Unity UWP build process.
- ///
- private static string AddXboxServicesConfig(string fileName, string fileContent)
- {
- if (!fileName.EndsWith(".Editor.csproj"))
- {
- const string configFileElement =
- " \r\n" +
- " PreserveNewest\r\n" +
- " \r\n";
-
- // Hacky way to do this for now. Should make it a bit more stable.
- int lastItemGroup = fileContent.LastIndexOf(" ", StringComparison.OrdinalIgnoreCase);
- fileContent = fileContent.Insert(lastItemGroup, configFileElement);
- }
-
- return fileContent;
- }
-
[PostProcessBuild(1)]
public static void OnPostprocessBuild(BuildTarget target, string solutionFolder)
{
diff --git a/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs b/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs
new file mode 100644
index 00000000..54d83237
--- /dev/null
+++ b/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs
@@ -0,0 +1,48 @@
+// Copyright (c) Microsoft Corporation
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+namespace Assets.Xbox_Live.Editor
+{
+ using System;
+ using Microsoft.Xbox.Services;
+ using UnityEditor;
+
+ ///
+ /// Handles post processing the generated Visual Studio projects in order to deal with DevCenter
+ /// association and including Xbox Live configuration files.
+ ///
+ public class XboxLivePostProcessingUnityProject : AssetPostprocessor
+ {
+ private static string OnGeneratedCSProject(string path, string content)
+ {
+ return AddXboxServicesConfig(path, content);
+ }
+
+ ///
+ /// Adds the XboxServices.config file to the generated project file.
+ ///
+ /// The name of the file being processed.
+ /// The content of the file being processed.
+ /// The project file with an additional content element included.
+ ///
+ /// This only modifies the Unity debug projects and will not have any
+ /// effect on projects built as part of the Unity UWP build process.
+ ///
+ private static string AddXboxServicesConfig(string fileName, string fileContent)
+ {
+ if (!fileName.EndsWith(".Editor.csproj"))
+ {
+ const string configFileElement =
+ " \r\n" +
+ " PreserveNewest\r\n" +
+ " \r\n";
+
+ // Hacky way to do this for now. Should make it a bit more stable.
+ int lastItemGroup = fileContent.LastIndexOf(" ", StringComparison.OrdinalIgnoreCase);
+ fileContent = fileContent.Insert(lastItemGroup, configFileElement);
+ }
+
+ return fileContent;
+ }
+ }
+}
diff --git a/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs.meta b/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs.meta
new file mode 100644
index 00000000..84c579ea
--- /dev/null
+++ b/Assets/Xbox Live/Editor/XboxLivePostProcessingUnityProject.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4fe701e19650d9541b767bce400e693e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: