Is your feature request related to a problem? Please describe.
The project this repo links to download tiles violates the OSM Tile Usage Policy because it's just scraping openstreetmap.org for offline use.
It supports a few other sites, but scraping them is also rude, even if they don't block it.
So people really should be generating their tilesets offline.
There don't appear to be any recently updated "render an osm.pbf export to raster tile" projects
The ones I could find were:
It seems like the best solution is to switch to vector tiles, because that is the way the map ecosystem is moving and there are current projects to generate vector tile extracts such as https://tilemaker.org/
Someone else has implemented a vector tile renderer on an esp32, so it is possible: https://github.com/jgauchia/IceNav-v3
I'm not sure how heavy that renderer is, so maybe it's not reasonable on top of the meshtastic firmware
Describe the solution you'd like
Support vector tiles
Describe alternatives you've considered
Develop some tooling around the switch2osm tileserver to generate tiles from an osm.pbf export
Is your feature request related to a problem? Please describe.
The project this repo links to download tiles violates the OSM Tile Usage Policy because it's just scraping openstreetmap.org for offline use.
It supports a few other sites, but scraping them is also rude, even if they don't block it.
So people really should be generating their tilesets offline.
There don't appear to be any recently updated "render an osm.pbf export to raster tile" projects
The ones I could find were:
It seems like the best solution is to switch to vector tiles, because that is the way the map ecosystem is moving and there are current projects to generate vector tile extracts such as https://tilemaker.org/
Someone else has implemented a vector tile renderer on an esp32, so it is possible: https://github.com/jgauchia/IceNav-v3
I'm not sure how heavy that renderer is, so maybe it's not reasonable on top of the meshtastic firmware
Describe the solution you'd like
Support vector tiles
Describe alternatives you've considered
Develop some tooling around the switch2osm tileserver to generate tiles from an osm.pbf export