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2048Game.py
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654 lines (600 loc) · 15.4 KB
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import random, os
def win():
global Elements
for i in range(len(Elements)):
if Elements[i] == 2048:
print("You won the game!")
quit()
def loose():
global Elements
Loose = 0
for i in range(len(Elements)):
if Elements[i] == 0:
Loose = 0
break
else:
Loose = 1
if Loose == 1:
print("You lost the game!")
quit()
def new_element():
global Elements
NewIndex = -1
while True:
if Elements[NewIndex] == 0:
Elements[NewIndex] = 2
break
else:
NewIndex = random.randint(0,15)
continue
def print_playground():
global Elements
print(Elements[0], "\t", Elements[1], "\t",Elements[2], "\t",Elements[3], "\n")
print(Elements[4], "\t", Elements[5], "\t",Elements[6], "\t",Elements[7], "\n")
print(Elements[8], "\t", Elements[9], "\t",Elements[10], "\t",Elements[11], "\n")
print(Elements[12], "\t", Elements[13], "\t",Elements[14], "\t",Elements[15], "\n")
def create_column(index):
global Elements
Column = []
for i in range(len(Elements)):
if i == index-1 or i == index+3 or i == index+7 or i == index+11:
Column.append(Elements[i])
return Column
def append_columns():
global Column1
global Column2
global Column3
global Column4
global Columns
Columns = []
for i in range(len(Column1)):
Columns.append(Column1[i])
for i in range(len(Column2)):
Columns.append(Column2[i])
for i in range(len(Column3)):
Columns.append(Column3[i])
for i in range(len(Column4)):
Columns.append(Column4[i])
return Columns
def create_row(index):
global Columns
Row = []
for i in range(len(Elements)):
if i == index-1 or i == index+3 or i == index+7 or i == index+11:
Row.append(Columns[i])
return Row
def append_rows():
global Elements
global Row1
global Row2
global Row3
global Row4
Row1 = create_row(1)
Row2 = create_row(2)
Row3 = create_row(3)
Row4 = create_row(4)
Elements = []
for i in range(len(Row1)):
Elements.append(Row1[i])
for i in range(len(Row2)):
Elements.append(Row2[i])
for i in range(len(Row3)):
Elements.append(Row3[i])
for i in range(len(Row4)):
Elements.append(Row4[i])
def combine_left():
global Elements
i = 0
while i < 3:
j = i + 1
while j < 4:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 4
while i < 7:
j = i + 1
while j < 8:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 8
while i < 11:
j = i + 1
while j < 12:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 12
while i < 15:
j = i + 1
while j < 16:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
def combine_right():
global Elements
i = 3
while i > 0:
j = i - 1
while j > -1:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
i = 7
while i > 4:
j = i - 1
while j > 3:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i -=1
j -= 1
continue
else:
j -= 1
i -= 1
i = 11
while i > 8:
j = i - 1
while j > 7:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
i = 15
while i > 12:
j = i - 1
while j > 11:
if Elements[i] == Elements[j] and Elements[i] != 0:
Elements[i] *= 2
Elements[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
def combine_up():
global Column1
global Column2
global Column3
global Column4
global Row1
global Row2
global Row3
global Row4
Column1 = create_column(1)
Column2 = create_column(2)
Column3 = create_column(3)
Column4 = create_column(4)
i = 0
while i < 3:
j = i + 1
while j < 4:
if Column1[i] == Column1[j] and Column1[i] != 0:
Column1[i] *= 2
Column1[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 0
while i < 3:
j = i + 1
while j < 4:
if Column2[i] == Column2[j] and Column2[i] != 0:
Column2[i] *= 2
Column2[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 0
while i < 3:
j = i + 1
while j < 4:
if Column3[i] == Column3[j] and Column3[i] != 0:
Column3[i] *= 2
Column3[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
i = 0
while i < 3:
j = i + 1
while j < 4:
if Column4[i] == Column4[j] and Column4[i] != 0:
Column4[i] *= 2
Column4[j] = 0
i += 1
j += 1
continue
else:
j += 1
i += 1
append_columns()
Row1 = create_row(1)
Row2 = create_row(2)
Row3 = create_row(3)
Row4 = create_row(4)
append_rows
def combine_down():
global Column1
global Column2
global Column3
global Column4
global Row1
global Row2
global Row3
global Row4
Column1 = create_column(1)
Column2 = create_column(2)
Column3 = create_column(3)
Column4 = create_column(4)
i = 3
while i > 0:
j = i - 1
while j > -1:
if Column1[i] == Column1[j] and Column1[i] != 0:
Column1[i] *= 2
Column1[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
i = 3
while i > 0:
j = i - 1
while j > -1:
if Column2[i] == Column2[j] and Column2[i] != 0:
Column2[i] *= 2
Column2[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
i = 3
while i > 0:
j = i - 1
while j > -1:
if Column3[i] == Column3[j] and Column3[i] != 0:
Column3[i] *= 2
Column3[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
i = 3
while i > 0:
j = i - 1
while j > -1:
if Column4[i] == Column4[j] and Column4[i] != 0:
Column4[i] *= 2
Column4[j] = 0
i -= 1
j -= 1
continue
else:
j -= 1
i -= 1
append_columns()
Row1 = create_row(1)
Row2 = create_row(2)
Row3 = create_row(3)
Row4 = create_row(4)
append_rows
def move_left():
global Elements
combine_left()
for i in range(0,3):
while i < 3:
if Elements[i] == 0 and Elements[i+1] != 0:
Elements[i] = Elements[i+1]
Elements[i+1] = 0
i = 0
continue
else:
i += 1
continue
for i in range(4,7):
while i < 7:
if Elements[i] == 0 and Elements[i+1] != 0:
Elements[i] = Elements[i+1]
Elements[i+1] = 0
i = 4
continue
else:
i += 1
continue
for i in range(8,11):
while i < 11:
if Elements[i] == 0 and Elements[i+1] != 0:
Elements[i] = Elements[i+1]
Elements[i+1] = 0
i = 8
continue
else:
i += 1
continue
for i in range(12,15):
while i < 15:
if Elements[i] == 0 and Elements[i+1] != 0:
Elements[i] = Elements[i+1]
Elements[i+1] = 0
i = 12
continue
else:
i += 1
continue
# manage_zeros()
def move_right():
global Elements
combine_right()
for i in range(3,0,-1):
while i > 0:
if Elements[i] == 0 and Elements[i-1] != 0:
Elements[i] = Elements[i-1]
Elements[i-1] = 0
i = 3
continue
else:
i -= 1
continue
for i in range(7,4,-1):
while i > 4:
if Elements[i] == 0 and Elements[i-1] != 0:
Elements[i] = Elements[i-1]
Elements[i-1] = 0
i = 7
continue
else:
i -= 1
continue
for i in range(11,8,-1):
while i > 8:
if Elements[i] == 0 and Elements[i-1] != 0:
Elements[i] = Elements[i-1]
Elements[i-1] = 0
i = 11
continue
else:
i -= 1
continue
for i in range(15,12,-1):
while i > 12:
if Elements[i] == 0 and Elements[i-1] != 0:
Elements[i] = Elements[i-1]
Elements[i-1] = 0
i = 15
continue
else:
i -= 1
continue
# manage_zeros()
def move_up():
global Elements
global Column1
global Column2
global Column3
global Column4
global Columns
combine_up()
i = 0
while i < 3:
if Column1[i] == 0 and Column1[i+1] != 0:
Column1[i] = Column1[i+1]
Column1[i+1] = 0
i = 0
continue
if Column2[i] == 0 and Column2[i+1] != 0:
Column2[i] = Column2[i+1]
Column2[i+1] = 0
i = 0
continue
if Column3[i] == 0 and Column3[i+1] != 0:
Column3[i] = Column3[i+1]
Column3[i+1] = 0
i = 0
continue
if Column4[i] == 0 and Column4[i+1] != 0:
Column4[i] = Column4[i+1]
Column4[i+1] = 0
i = 0
continue
else:
i += 1
continue
append_columns()
append_rows()
# manage_zeros()
def move_down():
global Elements
global Column1
global Column2
global Column3
global Column4
global Columns
combine_down()
i = 3
while i > 0:
if Column1[i] == 0 and Column1[i-1] != 0:
Column1[i] = Column1[i-1]
Column1[i-1] = 0
i = 3
continue
if Column2[i] == 0 and Column2[i-1] != 0:
Column2[i] = Column2[i-1]
Column2[i-1] = 0
i = 3
continue
if Column3[i] == 0 and Column3[i-1] != 0:
Column3[i] = Column3[i-1]
Column3[i-1] = 0
i = 3
continue
if Column4[i] == 0 and Column4[i-1] != 0:
Column4[i] = Column4[i-1]
Column4[i-1] = 0
i = 3
continue
else:
i -= 1
continue
append_columns()
append_rows()
# manage_zeros()
def save_game():
global Elements
file = open("save_game.dat", "w")
for i in range(len(Elements)):
file.write(str(Elements[i]))
file.write("\n")
file.close()
def load_game():
global Elements
try:
file = open("save_game.dat", "r")
ElementsLine = file.readlines()
for i in range(len(Elements)):
Elements[i] = int(ElementsLine[i])
file.close()
except:
print("File does not exist!")
file.close()
quit()
def main():
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
new_element()
new_element()
print_playground()
Command = None
while True:
Command = input("Please add a direction (or 'q' to quit): ")
if Command == "a":
move_left()
win()
loose()
new_element()
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
print_playground()
continue
if Command == "d":
move_right()
win()
loose()
new_element()
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
print_playground()
continue
if Command == "w":
move_up()
win()
loose()
new_element()
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
print_playground()
continue
if Command == "s":
move_down()
win()
loose()
new_element()
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
print_playground()
continue
if Command == "q":
while True:
Exit = input("Do you want to save the game? (y/n): ")
if Exit == "y":
save_game()
print("Game saved!")
quit()
if Exit == "n":
quit()
else:
print("Invalid command!")
continue
else:
print("Invalid command!")
continue
# ========== Global variables ==========
Elements = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
Column1 = []
Column2 = []
Column3 = []
Column4 = []
Row1 = []
Row2 = []
Row3 = []
Row4 = []
# ========== Main ==========
os.system('cls') # for Windows
os.system('clear') # for Linux/OS X
print("Welcome to the 2048 Game!\n")
print("Please choose an option!")
while True:
menu = input("New game (n), load a previous game (l) or quit(q): ")
if menu == "n":
main()
if menu == "l":
load_game()
main()
if menu == "q":
quit()
else:
print("Invalid command!")
continue