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Description
Add the ability to perform full encoding of geometry into a tile. This will include the following steps:
- Scaling to Zoom Level
- Data Simplification
- Clipping Data to Tile (with or with out buffer)
- Geometry Correction (should be part of clipping with Wagyu for polygons).
- Encode to buffer
The input for this system should be our geometry.hpp Features, but tooling should be designed in such a way that partial steps could be selected and used by outside libraries if required (to add flexibility).