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Slow Perf in iOS 12? #71

@stevenyix

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@stevenyix

Anyone else noticed significant perf loss in iOS 12 vs 11? Memory usage is up 40% and frames per second significantly lower, but appears to speed up over time.

This is likely not an issue with the mapbox-scenekit code itself - some Googling reveals other iOS developers reporting similar issues with SceneKit in general.

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