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v6.1.0 — ModMenuCrew full release
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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.editorconfig

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root = true
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[*]
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indent_style = space
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indent_size = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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[*.cs]
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indent_size = 4
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dotnet_sort_system_directives_first = true
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csharp_new_line_before_open_brace = all
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csharp_style_var_for_built_in_types = true
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[*.{yml,yaml}]
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indent_size = 2
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[*.md]
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trim_trailing_whitespace = false

.gitattributes

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* text=auto eol=lf
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*.cs text eol=lf
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*.sln text eol=crlf
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*.csproj text eol=lf
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*.md text eol=lf
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*.yml text eol=lf
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*.png binary
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*.jpg binary
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*.jpeg binary

.github/FUNDING.yml

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custom: ['https://crewcore.online/#premium']
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---
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name: Bug Report
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about: Report a bug or issue with ModMenuCrew
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title: "[BUG] "
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labels: bug
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assignees: ''
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---
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**Mod Version:**
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<!-- e.g. 6.1.0 -->
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**Among Us Version:**
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<!-- e.g. v17.2.2 -->
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**Platform:**
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<!-- Steam / Epic Games / Itch.io / Microsoft Store -->
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**BepInEx Version:**
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<!-- e.g. 6.0.0-be.755 -->
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**Describe the bug:**
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<!-- A clear description of what the bug is -->
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**Steps to reproduce:**
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1.
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2.
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3.
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**Expected behavior:**
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<!-- What should happen -->
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**Screenshots / Logs:**
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<!-- If applicable, add screenshots or paste BepInEx console output -->

.github/ISSUE_TEMPLATE/config.yml

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blank_issues_enabled: false
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contact_links:
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- name: Discord Support
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url: https://discord.gg/PwKxjszxaa
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about: Get help from the community and the CrewCore team
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- name: Download ModMenuCrew
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url: https://crewcore.online
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about: Download the latest version from our official website
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- name: CurseForge Page
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url: https://www.curseforge.com/among-us/all-mods/modmenucrew
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about: View our mod on CurseForge
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---
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name: Feature Request
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about: Suggest a new feature for ModMenuCrew
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title: "[FEATURE] "
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labels: enhancement
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assignees: ''
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---
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**Feature description:**
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<!-- A clear description of the feature you'd like -->
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**Why is this useful?**
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<!-- Explain how this would improve the mod -->
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**Additional context:**
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<!-- Any mockups, examples, or references -->

.github/workflows/build.yml

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name: Build
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on:
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push:
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branches: [ main ]
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pull_request:
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branches: [ main ]
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '6.0.x'
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- name: Restore dependencies
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run: dotnet restore ModMenuCrew.sln
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- name: Build Release
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run: dotnet build ModMenuCrew.sln --configuration Release --no-restore
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continue-on-error: true
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- name: Verify DLL output
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run: |
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if (Test-Path "ModMenuCrew/bin/Release/net6.0/ModMenuCrew.dll") {
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Write-Host "Build successful — ModMenuCrew.dll found"
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} else {
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Write-Host "Build completed with interop generation skipped"
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}
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shell: pwsh
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- name: Upload artifact
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if: success() || failure()
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uses: actions/upload-artifact@v4
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with:
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name: ModMenuCrew-${{ github.sha }}
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path: ModMenuCrew/bin/Release/
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if-no-files-found: ignore
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retention-days: 30

CHANGELOG.md

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# Changelog
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All notable changes to ModMenuCrew are documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/).
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---
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## [6.1.0] — 2026-03-30
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### Added
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- **Auto Kick by Level**: Automatically kick players below a minimum level (Host Only).
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- **Auto Kick by Name**: Kick players matching a custom name blacklist (Host Only).
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- **Disable Vent**: All impostors are immediately ejected from vents after entering (Host Only).
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- **Impersonate**: Copy the color and outfit of any target player (Host Only).
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- **Game Settings in Host Tab**: Configure lobby settings directly from the mod — kill cooldown, speed, up to 60 tasks.
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- **Web Radar**: View the in-game radar on any device in the same network via browser.
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- **Radar Support for All Maps**: Skeld, Mira HQ, Polus, and The Fungle now fully supported.
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- **Cosmetics Tab**: Change your name locally, set custom colors, and personalize your appearance.
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- **Level Spoofing up to 10,000**: Updated from 999.
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- **Consumer Portal**: View, manage, or cancel your subscription at any time.
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### Fixed
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- Fixed memory leaks that caused freezing and crashes over time.
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- Fixed multiple bugs reported by community members and premium users.
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- Various stability and crash fixes across all tabs.
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### Changed
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- **Replay System**: Now shows chat messages, walking animations, and skins for a complete playback experience.
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- Mod interface completely redesigned with better quality, layout, and performance.
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- Website fully redesigned with improved visuals and navigation.
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- Updated BepInEx to build `755`.
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- General performance improvements across all features.
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---
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## [6.0.8] — 2026-02-25
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### Added
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- **Anti-OVERLOAD**: MMC users are now immune to connection drops caused by the OVERLOAD feature.
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- **Reveal Votes**: New toggle in the Settings tab to see who voted for whom during meetings.
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### Fixed
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- Fixed Discord Login button failing to open on some outdated Windows versions.
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- Fixed critical SSL errors across all Linux and macOS builds (Wine/Proton).
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- Fixed Satellite View not resetting properly after a match ends.
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- Fixed lobby chat bug where setting Satellite View above `3.1f` prevented the user from typing.
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### Changed
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- Updated BepInEx to build `754` for improved game compatibility and performance.
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- Deployed general stability and security improvements for all MMC users.
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- Rolled out backend refinements to the website and free API for better stability.
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---
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## [6.0.6a] — 2026-01-15
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### Added
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- **Replay System**: Record, replay & analyze every game with full playback controls (Exclusive).
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- **New Spoofing**: Enhanced spoofing options + Detective role override.
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- **Door Control**: Close all doors permanently, open them individually.
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- **Unlock All**: Unlock all Skins, Pets, Hats, Visors & Cosmicubes (Local).
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- **Level Spoof**: Set your level to any number (0-999).
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- **Platform Spoof**: Appear as playing on Mobile, Xbox, PlayStation, or Switch.
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- **Game End Manager**: Force Win/Loss — instantly end game with any reason (Host).
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- **God Mode**: Invincible Host — automatically reapplies protection.
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- **Redesigned UI**: Completely modern visual overhaul for 2026.
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- **Radar + Skeld**: Real-time Mini-Map Radar with player tracking.
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- **MMC User Finder**: Identify other ModMenuCrew users in lobby.
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- **Event Logger**: Live log of kills, tasks, vents, and sabotages.
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### Fixed
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- Fixed free key sessions dying mid-game (token mismatch & anti-replay false positives).
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- Fixed menu randomly closing during a session.
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- Fixed kill cooldown not resetting properly.
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- Fixed satellite view not resetting after game ends.
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- Fixed menu window getting stuck off-screen on resolution change.
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- Fixed radar crash on enable.
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### Changed
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- Improved overall security and anti-bypass protections.
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- Full support for all screen resolutions (1080p, 2.5K, 4K+).
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- Significant performance optimizations across the board.
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---
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## [5.4.0] — 2025
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### Added
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- Initial showcase release with core features.
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- IMGUI-based mod menu with tabs, toggles, and buttons.
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- Speed hack, noclip, teleportation, infinite vision.
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- Task completer, meeting controls, sabotage controls.
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- Cosmetics unlock (all skins, hats, pets, visors).
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- Custom RPC messaging system.
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- Lobby info patches with mod detection and streamer mode.
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---
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[6.1.0]: https://github.com/MRLuke956/ModMenuCrew/releases/tag/6.1.0
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[6.0.8]: https://github.com/MRLuke956/ModMenuCrew/releases/tag/6.0.8
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[6.0.6a]: https://github.com/MRLuke956/ModMenuCrew/releases/tag/6.0.6a
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[5.4.0]: https://github.com/MRLuke956/ModMenuCrew/releases/tag/5.4.0

CODE_OF_CONDUCT.md

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# Code of Conduct
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## Our Pledge
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We are committed to providing a welcoming and inclusive environment for everyone interested in ModMenuCrew, regardless of experience level, background, or identity.
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## Our Standards
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**Expected behavior:**
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- Be respectful and constructive in all interactions
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- Provide helpful feedback on issues and discussions
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- Focus on what is best for the community
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**Unacceptable behavior:**
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- Harassment, trolling, or personal attacks
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- Sharing leaked, cracked, or pirated content
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- Distributing modified versions of ModMenuCrew
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- Doxxing or sharing private information
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- Spamming or self-promotion unrelated to the project
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## Enforcement
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Violations may result in removal from the community. For serious issues, contact us via [Discord](https://discord.gg/PwKxjszxaa).
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## Scope
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This Code of Conduct applies to all project spaces including GitHub Issues, Discussions, Pull Requests, and our Discord server.

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