Skip to content

Level of Detail (LOD) System #39

@lucamazzza

Description

@lucamazzza
  • Description: Automatically switch between different mesh resolutions based on distance from the camera to maintain performance without sacrificing visual quality.
  • Acceptance Criteria:
    • Must allow meshes to define multiple LOD levels with distance thresholds
    • Must automatically select appropriate LOD during rendering based on distance to camera
    • Must support smooth transitions or discrete LOD switching
    • Must provide a way to generate simplified LOD meshes automatically (or load from assets)
    • Must integrate with the Renderer to select LOD before queuing meshes for rendering

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions