|
1401 | 1401 | globalThis.litecanvas = litecanvas; |
1402 | 1402 | })(); |
1403 | 1403 | (() => { |
1404 | | - var It = Object.defineProperty; |
1405 | | - var Mt = (e, t) => { |
1406 | | - for (var s in t) It(e, s, { get: t[s], enumerable: true }); |
| 1404 | + var Et = Object.defineProperty; |
| 1405 | + var wt = (e, t) => { |
| 1406 | + for (var s in t) Et(e, s, { get: t[s], enumerable: true }); |
1407 | 1407 | }; |
1408 | 1408 | globalThis.utils = globalThis.utils || {}; |
1409 | 1409 | globalThis.utils.global = (e = true) => { |
1410 | 1410 | for (let t in globalThis.utils) t !== "global" && (e || globalThis[t] === void 0) && (globalThis[t] = globalThis.utils[t]); |
1411 | 1411 | }; |
1412 | 1412 | var Z = {}; |
1413 | | - Mt(Z, { ANCHOR_BOT_LEFT: () => $t, ANCHOR_BOT_RIGHT: () => Gt, ANCHOR_CENTER: () => zt, ANCHOR_TOP_LEFT: () => J, ANCHOR_TOP_RIGHT: () => Kt, Actor: () => O, BACK_IN: () => ee, BACK_IN_OUT: () => re, BACK_OUT: () => se, BOUNCE_IN: () => at, BOUNCE_IN_OUT: () => ne, BOUNCE_OUT: () => B, Camera: () => y, DOWN: () => jt, EASE_IN: () => Qt, EASE_IN_OUT: () => te, EASE_OUT: () => vt, ELASTIC_IN: () => ie, ELASTIC_IN_OUT: () => he, ELASTIC_OUT: () => oe, Grid: () => b, LEFT: () => qt, LINEAR: () => nt, Noise: () => Y, ONE: () => Xt, RIGHT: () => Vt, TypedGrid: () => N, UP: () => Dt, Vector: () => I, ZERO: () => G, advance: () => tt, choose: () => dt, colcirc: () => X, colrect: () => W, diff: () => Q, dist: () => st, flipImage: () => lt, fract: () => v, head: () => mt, intersection: () => w, last: () => gt, lerpAngle: () => ht, mag: () => rt, makeCircle: () => pt, makeRectangle: () => ft, mean: () => it, median: () => ot, mod: () => et, range: () => _t, resolverect: () => H, scaleImage: () => ct, shuffle: () => xt, sum: () => R, tail: () => yt, tintImage: () => ut, tween: () => Jt, vec: () => h, vecAbs: () => Bt, vecAdd: () => L, vecAngle: () => Lt, vecAngleBetween: () => kt, vecCeil: () => Ft, vecClamp: () => Ut, vecCross: () => St, vecDist: () => Nt, vecDist2: () => At, vecDiv: () => P, vecDot: () => $, vecEq: () => A, vecFloor: () => Yt, vecIsZero: () => Wt, vecLerp: () => Ot, vecLimit: () => Tt, vecMag: () => z, vecMag2: () => K, vecMove: () => Ht, vecMult: () => M, vecNorm: () => S, vecRand: () => Ct, vecReflect: () => Pt, vecRotate: () => bt, vecRound: () => Zt, vecSet: () => q, vecSetMag: () => Rt, vecSub: () => k }); |
| 1413 | + wt(Z, { ANCHOR_BOT_LEFT: () => Jt, ANCHOR_BOT_RIGHT: () => Qt, ANCHOR_CENTER: () => $t, ANCHOR_TOP_LEFT: () => J, ANCHOR_TOP_RIGHT: () => Gt, Actor: () => O, BACK_IN: () => re, BACK_IN_OUT: () => oe, BACK_OUT: () => ie, BOUNCE_IN: () => lt, BOUNCE_IN_OUT: () => le, BOUNCE_OUT: () => B, Camera: () => y, DOWN: () => zt, EASE_IN: () => te, EASE_IN_OUT: () => se, EASE_OUT: () => ee, ELASTIC_IN: () => he, ELASTIC_IN_OUT: () => ae, ELASTIC_OUT: () => ne, Grid: () => b, LEFT: () => Kt, LINEAR: () => at, Noise: () => Y, ONE: () => Vt, RIGHT: () => qt, TypedGrid: () => N, UP: () => jt, Vector: () => I, ZERO: () => G, advance: () => tt, choose: () => mt, colcirc: () => X, colrect: () => W, diff: () => Q, dist: () => st, flipImage: () => ct, formatTime: () => Mt, fract: () => v, head: () => gt, intersection: () => w, last: () => yt, lerpAngle: () => ht, mag: () => rt, makeCircle: () => ft, makeRectangle: () => _t, mean: () => it, median: () => ot, mod: () => et, percent: () => nt, range: () => xt, resolverect: () => H, scaleImage: () => pt, shuffle: () => dt, sum: () => R, tail: () => It, tintImage: () => ut, tween: () => vt, vec: () => h, vecAbs: () => Yt, vecAdd: () => L, vecAngle: () => St, vecAngleBetween: () => Ot, vecCeil: () => Zt, vecClamp: () => Wt, vecCross: () => Ct, vecDist: () => Lt, vecDist2: () => kt, vecDiv: () => P, vecDot: () => $, vecEq: () => A, vecFloor: () => Ut, vecIsZero: () => Dt, vecLerp: () => Bt, vecLimit: () => At, vecMag: () => z, vecMag2: () => K, vecMove: () => Xt, vecMult: () => M, vecNorm: () => S, vecRand: () => Ft, vecReflect: () => Tt, vecRotate: () => Rt, vecRound: () => Ht, vecSet: () => q, vecSetMag: () => Nt, vecSub: () => k }); |
1414 | 1414 | var y = class { |
1415 | 1415 | _engine = null; |
1416 | 1416 | x = 0; |
|
1479 | 1479 | } |
1480 | 1480 | }; |
1481 | 1481 | var w = (e, t, s, r, i, o, n, a) => { |
1482 | | - let l = Math.max(e, i), x = Math.min(e + s, i + n) - l, u = Math.max(t, o), d = Math.min(t + r, o + a) - u; |
1483 | | - return [l, u, x, d]; |
| 1482 | + let l = Math.max(e, i), x = Math.min(e + s, i + n) - l, p = Math.max(t, o), d = Math.min(t + r, o + a) - p; |
| 1483 | + return [l, p, x, d]; |
1484 | 1484 | }; |
1485 | 1485 | var H = (e, t, s, r, i, o, n, a) => { |
1486 | | - let [l, x, u, d] = w(e, t, s, r, i, o, n, a), _ = "", g = e, c = t; |
1487 | | - return u < d ? e < i ? (_ = "right", g = i - s) : (_ = "left", g = i + n) : t < o ? (_ = "bottom", c = o - r) : (_ = "top", c = o + a), { direction: _, x: g, y: c }; |
| 1486 | + let [l, x, p, d] = w(e, t, s, r, i, o, n, a), _ = "", g = e, c = t; |
| 1487 | + return p < d ? e < i ? (_ = "right", g = i - s) : (_ = "left", g = i + n) : t < o ? (_ = "bottom", c = o - r) : (_ = "top", c = o + a), { direction: _, x: g, y: c }; |
1488 | 1488 | }; |
1489 | 1489 | var W = (e, t, s, r, i, o, n, a) => e < i + n && e + s > i && t < o + a && t + r > o; |
1490 | 1490 | var X = (e, t, s, r, i, o) => (r - e) * (r - e) + (i - t) * (i - t) <= (s + o) * (s + o); |
|
1582 | 1582 | function D(e, t, s) { |
1583 | 1583 | return e < t ? t : e > s ? s : e; |
1584 | 1584 | } |
1585 | | - var Et = Math.sqrt, V = Math.cos, j = Math.sin, wt = 2 * Math.PI, I = class { |
| 1585 | + var bt = Math.sqrt, V = Math.cos, j = Math.sin, Pt = 2 * Math.PI, I = class { |
1586 | 1586 | x; |
1587 | 1587 | y; |
1588 | 1588 | constructor(t = 0, s = t) { |
|
1591 | 1591 | toString() { |
1592 | 1592 | return `Vector (${this.x}, ${this.y})`; |
1593 | 1593 | } |
1594 | | - }, m = (e) => e instanceof I, h = (e = 0, t = e) => (m(e) && (t = e.y, e = e.x), new I(e, t)), A = (e, t, s = t) => m(t) ? A(e, t.x, t.y) : e.x === t && e.y === s, q = (e, t, s = t) => (m(t) ? q(e, t.x, t.y) : (e.x = t, e.y = s), e), L = (e, t, s = t) => m(t) ? L(e, t.x, t.y) : (e.x += t, e.y += s, e), k = (e, t, s = t) => m(t) ? k(e, t.x, t.y) : (e.x -= t, e.y -= s, e), M = (e, t, s = t) => m(t) ? M(e, t.x, t.y) : (e.x *= t, e.y *= s, e), P = (e, t, s = t) => m(t) ? P(e, t.x, t.y) : (e.x /= t || 1, e.y /= s || 1, e), bt = (e, t) => { |
| 1594 | + }, m = (e) => e instanceof I, h = (e = 0, t = e) => (m(e) && (t = e.y, e = e.x), new I(e, t)), A = (e, t, s = t) => m(t) ? A(e, t.x, t.y) : e.x === t && e.y === s, q = (e, t, s = t) => (m(t) ? q(e, t.x, t.y) : (e.x = t, e.y = s), e), L = (e, t, s = t) => m(t) ? L(e, t.x, t.y) : (e.x += t, e.y += s, e), k = (e, t, s = t) => m(t) ? k(e, t.x, t.y) : (e.x -= t, e.y -= s, e), M = (e, t, s = t) => m(t) ? M(e, t.x, t.y) : (e.x *= t, e.y *= s, e), P = (e, t, s = t) => m(t) ? P(e, t.x, t.y) : (e.x /= t || 1, e.y /= s || 1, e), Rt = (e, t) => { |
1595 | 1595 | let s = V(t), r = j(t); |
1596 | 1596 | return e.x = s * e.x - r * e.y, e.y = r * e.x + s * e.y, e; |
1597 | | - }, Pt = (e, t) => { |
| 1597 | + }, Tt = (e, t) => { |
1598 | 1598 | let s = S(h(t)); |
1599 | 1599 | return k(e, M(s, 2 * $(e, s))); |
1600 | | - }, Rt = (e, t) => (S(e), M(e, t), e), z = (e) => Math.hypot(e.x, e.y), K = (e) => e.x * e.x + e.y * e.y, S = (e) => { |
| 1600 | + }, Nt = (e, t) => (S(e), M(e, t), e), z = (e) => Math.hypot(e.x, e.y), K = (e) => e.x * e.x + e.y * e.y, S = (e) => { |
1601 | 1601 | let t = z(e); |
1602 | 1602 | return t > 0 && P(e, t), e; |
1603 | | - }, Tt = (e, t = 1) => { |
| 1603 | + }, At = (e, t = 1) => { |
1604 | 1604 | let s = K(e); |
1605 | | - return s > t * t && (P(e, Et(s)), M(e, t)), e; |
1606 | | - }, Nt = (e, t) => Math.hypot(t.x - e.x, t.y - e.y), At = (e, t) => { |
| 1605 | + return s > t * t && (P(e, bt(s)), M(e, t)), e; |
| 1606 | + }, Lt = (e, t) => Math.hypot(t.x - e.x, t.y - e.y), kt = (e, t) => { |
1607 | 1607 | let s = e.x - t.x, r = e.y - t.y; |
1608 | 1608 | return s * s + r * r; |
1609 | | - }, Lt = (e) => Math.atan2(e.y, e.x), kt = (e, t) => Math.atan2(t.y - e.y, t.x - e.x), $ = (e, t) => e.x * t.x + e.y * t.y, St = (e, t) => e.x * t.y - e.y * t.x, Ot = (e, t, s) => (e.x += (t.x - e.x) * s || 0, e.y += (t.y - e.y) * s || 0, e), Ct = (e = 1, t = e, s = globalThis.rand || Math.random) => { |
1610 | | - let r = s() * wt, i = s() * (t - e) + e; |
| 1609 | + }, St = (e) => Math.atan2(e.y, e.x), Ot = (e, t) => Math.atan2(t.y - e.y, t.x - e.x), $ = (e, t) => e.x * t.x + e.y * t.y, Ct = (e, t) => e.x * t.y - e.y * t.x, Bt = (e, t, s) => (e.x += (t.x - e.x) * s || 0, e.y += (t.y - e.y) * s || 0, e), Ft = (e = 1, t = e, s = globalThis.rand || Math.random) => { |
| 1610 | + let r = s() * Pt, i = s() * (t - e) + e; |
1611 | 1611 | return h(V(r) * i, j(r) * i); |
1612 | | - }, Bt = (e) => (e.x = Math.abs(e.x), e.y = Math.abs(e.y), e), Ft = (e) => (e.x = Math.ceil(e.x), e.y = Math.ceil(e.y), e), Yt = (e) => (e.x = Math.floor(e.x), e.y = Math.floor(e.y), e), Zt = (e) => (e.x = Math.round(e.x), e.y = Math.round(e.y), e), Ut = (e, t, s) => (e.x < t.x && (e.x = t.x), e.x > s.x && (e.x = s.x), e.y < t.y && (e.y = t.y), e.y > s.y && (e.y = s.y), e), Ht = (e, t, s = 1) => L(e, t.x * s, t.y * s), Wt = (e) => A(e, G), G = h(0, 0), Xt = h(1, 1), Dt = h(0, -1), Vt = h(1, 0), jt = h(0, 1), qt = h(-1, 0); |
1613 | | - var zt = h(0.5, 0.5), J = h(0, 0), Kt = h(1, 0), $t = h(0, 1), Gt = h(1, 1), O = class { |
| 1612 | + }, Yt = (e) => (e.x = Math.abs(e.x), e.y = Math.abs(e.y), e), Zt = (e) => (e.x = Math.ceil(e.x), e.y = Math.ceil(e.y), e), Ut = (e) => (e.x = Math.floor(e.x), e.y = Math.floor(e.y), e), Ht = (e) => (e.x = Math.round(e.x), e.y = Math.round(e.y), e), Wt = (e, t, s) => (e.x < t.x && (e.x = t.x), e.x > s.x && (e.x = s.x), e.y < t.y && (e.y = t.y), e.y > s.y && (e.y = s.y), e), Xt = (e, t, s = 1) => L(e, t.x * s, t.y * s), Dt = (e) => A(e, G), G = h(0, 0), Vt = h(1, 1), jt = h(0, -1), qt = h(1, 0), zt = h(0, 1), Kt = h(-1, 0); |
| 1613 | + var $t = h(0.5, 0.5), J = h(0, 0), Gt = h(1, 0), Jt = h(0, 1), Qt = h(1, 1), O = class { |
1614 | 1614 | sprite; |
1615 | 1615 | pos; |
1616 | 1616 | _o; |
|
1693 | 1693 | let r = (t - e) % 360; |
1694 | 1694 | return r > 180 ? r -= 360 : r < -180 && (r += 360), e + r * s; |
1695 | 1695 | }; |
1696 | | - var T = Math.PI / 2, Jt = (e, t, s, r = 1, i = nt) => new C(e, t, s, r, i), nt = (e) => e, Qt = (e) => e * e, vt = (e) => -e * (e - 2), te = (e) => e < 0.5 ? 2 * e * e : -2 * e * e + 4 * e - 1, ee = (e) => e * e * e - e * Math.sin(e * Math.PI), se = (e) => { |
| 1696 | + var nt = (e, t = 0, s = 1) => s - t ? (e - t) / (s - t) : 0; |
| 1697 | + var T = Math.PI / 2, vt = (e, t, s, r = 1, i = at) => new C(e, t, s, r, i), at = (e) => e, te = (e) => e * e, ee = (e) => -e * (e - 2), se = (e) => e < 0.5 ? 2 * e * e : -2 * e * e + 4 * e - 1, re = (e) => e * e * e - e * Math.sin(e * Math.PI), ie = (e) => { |
1697 | 1698 | let t = 1 - e; |
1698 | 1699 | return 1 - (t * t * t - t * Math.sin(t * Math.PI)); |
1699 | | - }, re = (e) => { |
| 1700 | + }, oe = (e) => { |
1700 | 1701 | if (e < 0.5) { |
1701 | 1702 | let s = 2 * e; |
1702 | 1703 | return 0.5 * (s * s * s - s * Math.sin(s * Math.PI)); |
1703 | 1704 | } |
1704 | 1705 | let t = 1 - (2 * e - 1); |
1705 | 1706 | return 0.5 * (1 - (t * t * t - t * Math.sin(e * Math.PI))) + 0.5; |
1706 | | - }, ie = (e) => Math.sin(13 * T * e) * Math.pow(2, 10 * (e - 1)), oe = (e) => Math.sin(-13 * T * (e + 1)) * Math.pow(2, -10 * e) + 1, he = (e) => { |
| 1707 | + }, he = (e) => Math.sin(13 * T * e) * Math.pow(2, 10 * (e - 1)), ne = (e) => Math.sin(-13 * T * (e + 1)) * Math.pow(2, -10 * e) + 1, ae = (e) => { |
1707 | 1708 | if (e < 0.5) { |
1708 | 1709 | let r = Math.sin(13 * T * (2 * e)), i = Math.pow(2, 10 * (2 * e - 1)); |
1709 | 1710 | return 0.5 * r * i; |
1710 | 1711 | } |
1711 | 1712 | let t = Math.sin(-13 * T * (2 * e - 1 + 1)), s = Math.pow(2, -10 * (2 * e - 1)); |
1712 | 1713 | return 0.5 * (t * s + 2); |
1713 | | - }, at = (e) => 1 - B(1 - e), B = (e) => e < 4 / 11 ? 121 * e * e / 16 : e < 8 / 11 ? 363 / 40 * e * e - 99 / 10 * e + 17 / 5 : e < 9 / 10 ? 4356 / 361 * e * e - 35442 / 1805 * e + 16061 / 1805 : 54 / 5 * e * e - 513 / 25 * e + 268 / 25, ne = (e) => e < 0.5 ? 0.5 * at(e * 2) : 0.5 * B(e * 2 - 1) + 0.5, C = class { |
| 1714 | + }, lt = (e) => 1 - B(1 - e), B = (e) => e < 4 / 11 ? 121 * e * e / 16 : e < 8 / 11 ? 363 / 40 * e * e - 99 / 10 * e + 17 / 5 : e < 9 / 10 ? 4356 / 361 * e * e - 35442 / 1805 * e + 16061 / 1805 : 54 / 5 * e * e - 513 / 25 * e + 268 / 25, le = (e) => e < 0.5 ? 0.5 * lt(e * 2) : 0.5 * B(e * 2 - 1) + 0.5, C = class { |
1714 | 1715 | running = false; |
1715 | 1716 | _o; |
1716 | 1717 | _p; |
|
1783 | 1784 | } |
1784 | 1785 | noise(t, s = 0, r = 0) { |
1785 | 1786 | t < 0 && (t = -t), s < 0 && (s = -s), r < 0 && (r = -r); |
1786 | | - let i = Math.floor(t), o = Math.floor(s), n = Math.floor(r), a = t - i, l = s - o, x = r - n, u, d, _ = 0, g = 0.5, c, p, E; |
| 1787 | + let i = Math.floor(t), o = Math.floor(s), n = Math.floor(r), a = t - i, l = s - o, x = r - n, p, d, _ = 0, g = 0.5, c, u, E; |
1787 | 1788 | for (let U = 0; U < this._po; U++) { |
1788 | 1789 | let f = i + (o << 4) + (n << 8); |
1789 | | - u = F(a), d = F(l), c = this._p[f & 4095], c += u * (this._p[f + 1 & 4095] - c), p = this._p[f + 16 & 4095], p += u * (this._p[f + 16 + 1 & 4095] - p), c += d * (p - c), f += 256, p = this._p[f & 4095], p += u * (this._p[f + 1 & 4095] - p), E = this._p[f + 16 & 4095], E += u * (this._p[f + 16 + 1 & 4095] - E), p += d * (E - p), c += F(x) * (p - c), _ += c * g, g *= this._pf, i <<= 1, a *= 2, o <<= 1, l *= 2, n <<= 1, x *= 2, a >= 1 && (i++, a--), l >= 1 && (o++, l--), x >= 1 && (n++, x--); |
| 1790 | + p = F(a), d = F(l), c = this._p[f & 4095], c += p * (this._p[f + 1 & 4095] - c), u = this._p[f + 16 & 4095], u += p * (this._p[f + 16 + 1 & 4095] - u), c += d * (u - c), f += 256, u = this._p[f & 4095], u += p * (this._p[f + 1 & 4095] - u), E = this._p[f + 16 & 4095], E += p * (this._p[f + 16 + 1 & 4095] - E), u += d * (E - u), c += F(x) * (u - c), _ += c * g, g *= this._pf, i <<= 1, a *= 2, o <<= 1, l *= 2, n <<= 1, x *= 2, a >= 1 && (i++, a--), l >= 1 && (o++, l--), x >= 1 && (n++, x--); |
1790 | 1791 | } |
1791 | 1792 | return _; |
1792 | 1793 | } |
|
1799 | 1800 | for (let r = 0; r < 4096; r++) this._p[r] = s(); |
1800 | 1801 | } |
1801 | 1802 | }; |
1802 | | - var lt = (e, t = true, s = false, r = globalThis) => r.paint(e.width, e.height, (i) => { |
| 1803 | + var ct = (e, t = true, s = false, r = globalThis) => r.paint(e.width, e.height, (i) => { |
1803 | 1804 | r.push(), r.scale(t ? -1 : 1, s ? -1 : 1), r.image(t ? -e.width : 0, s ? -e.height : 0, e), r.pop(); |
1804 | 1805 | }); |
1805 | | - var ct = (e, t, s = true, r = globalThis) => r.paint(e.width * t, e.height * t, (i) => { |
| 1806 | + var pt = (e, t, s = true, r = globalThis) => r.paint(e.width * t, e.height * t, (i) => { |
1806 | 1807 | r.push(), i.imageSmoothingEnabled = !s, r.scale(t), r.image(0, 0, e), r.pop(); |
1807 | 1808 | }); |
1808 | 1809 | var ut = (e, t, s = 1, r = globalThis) => r.paint(e.width, e.height, (i) => { |
1809 | 1810 | r.push(), r.alpha(s), r.rectfill(0, 0, e.width, e.height, t), i.globalCompositeOperation = "destination-atop", r.alpha(1), r.image(0, 0, e), r.pop(); |
1810 | 1811 | }); |
1811 | | - var pt = (e, t, { borderWidth: s = 0, borderColor: r = 0, engine: i = globalThis } = {}) => { |
| 1812 | + var ft = (e, t, { borderWidth: s = 0, borderColor: r = 0, engine: i = globalThis } = {}) => { |
1812 | 1813 | let o = e * 2 + s; |
1813 | 1814 | return i.paint(o, o, () => { |
1814 | 1815 | i.circfill(o / 2, o / 2, e, t), s > 0 && (i.linewidth(s), i.stroke(r)); |
1815 | 1816 | }); |
1816 | 1817 | }; |
1817 | | - var ft = (e, t, s, { borderWidth: r = 0, borderColor: i = 0, engine: o = globalThis } = {}) => { |
| 1818 | + var _t = (e, t, s, { borderWidth: r = 0, borderColor: i = 0, engine: o = globalThis } = {}) => { |
1818 | 1819 | let n = e + r * 2, a = t + r * 2; |
1819 | 1820 | return o.paint(n, a, () => { |
1820 | 1821 | let l = r > 0; |
1821 | 1822 | l && o.cls(i), o.rectfill(l ? r : 0, l ? r : 0, e, t, s); |
1822 | 1823 | }); |
1823 | 1824 | }; |
1824 | | - var _t = (e, t = 0, s = 1) => [...new Array(e).keys()].map((r) => t + s * r); |
1825 | | - var xt = (e, t = globalThis.rand || Math.random) => { |
| 1825 | + var xt = (e, t = 0, s = 1) => [...new Array(e).keys()].map((r) => t + s * r); |
| 1826 | + var dt = (e, t = globalThis.rand || Math.random) => { |
1826 | 1827 | e = [...e]; |
1827 | 1828 | for (let s = e.length - 1; s > 0; s--) { |
1828 | 1829 | let r = Math.floor(t() * (s + 1)), i = e[s]; |
1829 | 1830 | e[s] = e[r], e[r] = i; |
1830 | 1831 | } |
1831 | 1832 | return e; |
1832 | 1833 | }; |
1833 | | - var dt = (e, t = globalThis.rand || Math.random) => e[Math.floor(t() * e.length)]; |
1834 | | - var mt = (e) => e[0]; |
1835 | | - var gt = (e) => e[e.length - 1]; |
1836 | | - var yt = (e) => e.slice(1); |
| 1834 | + var mt = (e, t = globalThis.rand || Math.random) => e[Math.floor(t() * e.length)]; |
| 1835 | + var gt = (e) => e[0]; |
| 1836 | + var yt = (e) => e[e.length - 1]; |
| 1837 | + var It = (e) => e.slice(1); |
| 1838 | + var Mt = (e) => ~~(e / 60) + ":" + (e % 60 < 10 ? "0" : "") + ~~(e % 60); |
1837 | 1839 | globalThis.utils = Object.assign(globalThis.utils || {}, Z); |
1838 | 1840 | })(); |
1839 | 1841 | (() => { |
|
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