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OpenUnity

Tools

Shader

TexturePainter

PerfabPainter

  • prefab-painter A basic prefab painter for the Unity3D game engine.
  • Prefabshop Prefab painter for Unity
  • PrefabPainter Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.

AssetsAnalyzer

Profiler

VisualEdit

FileFormat

Texture

Curve

Others

InspectorGUI

  • UnityDrawers 👍 A collection of property and decorator drawers for Unity
  • NaughtyAttributes 👍 Attribute Extensions for Unity
  • MyBox MyBox is a set of attributes, tools and extensions for Unity
  • Unity-Editor-Toolbox Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
  • Unity-Reorderable-List An attempt to mimic the ReorderableList within Unity while adding some extended functionality.
  • ConfigurableShaders You can expose a lot of different shader settings through attributes!
  • ShaderAccessor Define the structure, assign values to shader parameters using C# reflection,work in unity

Editor

  • CategoryTool Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
  • RapidGUI Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
  • unity-toolbar-extender Extend the Unity Toolbar with your own Editor UI code.
  • dear-imgui-unity-dev Dear ImGui integration into Unity

Editor Util

  • UndoPro UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!

UI

  • HSV-Color-Picker-Unity HSV color picker for Unity UI
  • graphy Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
  • UIEffect UIEffect is an effect component for uGUI element in Unity
  • SpriteDicing Extension for Unity game engine to work with diced sprites
  • PolyMesh Create 2D shapes in an instant with the PolyMesh editor!
  • Unity-MeshMask effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.

AI

Utils

Rendering