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LOG.txt
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52 lines (40 loc) · 1.2 KB
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# LOG
## Implemented
### 18/07/2015
* Player enemy colision dection
* Enemy wave system management ( 3 waves )
* Added custom font
* Added player lives function
### 19/07/2015
* Shield system + animation
* Engine animation (up, down, left, right)
* Score system display
* Player lives left display
* Fixed some representation bugs
### 20/07/2015
* Power-up class finished (Extra life, Shield, Fire Power)
* Added 4 new types of Fire Power
* Added 4 new types of enemies
* On hit effect projectile <--> enemy
* Moved score from Game class to the player class
### 21/07/2015
* Added enemies that multiply when destroyed
* Added exploading enemies animation
* Added notification on power-up recovery
* Calibrated the power-ups
* Cleaned the code | Created the GameUpdateFunctions class
### 22/07/2015
* Added a range of colors for the explosion animation
* Created the MyColor class with 6 custom colors
* Added two new types of enemies (Green and Red)
### 24/07/2015
* Added Boss-Enemies type
* Fixed a shield bug
* Added SlowTime power-up + animation bar
* Changed font
* Added Game-Over screen
### 25/07/2015
* Added sounds
* Reformated the game structure
* Added auto-pilot mode after Level 10
Done for the moment